reporust_rebootcancel

121,611 Commits over 4,048 Days - 1.25cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed WorldPositionGenerator NRE (introduced with the partial rewrite)
4 Years Ago
Possible fix for NVG over saturation at night based on temperature Disable Colour Grading on hot and cold post stacks if the NVG is active (all other effects are unchanged) Added a Prevent Instantiation toggle on the overlay managers to prevent this fix (as it would make editing the post stacks while the game was playing in the editor impossible)
4 Years Ago
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4 Years Ago
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4 Years Ago
Scene backup
4 Years Ago
Add missing material meta file
4 Years Ago
Networking MLRS storage info
4 Years Ago
Merge from vehicles
4 Years Ago
Storage WIP
4 Years Ago
If a player is set to be mounted to a mountable that doesn't exist on the client yet, ignore the new mountable so it gets properly processed once the mountable has been loaded Only applied fix on local player client as that's the only place where this issue was causing problems (camper van interaction after respawning)
4 Years Ago
MLRS storage WIP
4 Years Ago
Merge from media_projects
4 Years Ago
Merge from main
4 Years Ago
Merge Desert_Military_bases -> MLRS
4 Years Ago
Regen protobuf
4 Years Ago
Merge Main -> MLRS
4 Years Ago
Out with the old junkyard. In with the new.
4 Years Ago
Simplify the parenting check in TrainEngine as well. Not due to a code change, I simply didn't know the BasePlayer had network-synced parenting state info at the time
4 Years Ago
Now that 65357 guarantees the player is placed correctly in the scrap heli rear parenting trigger, simplify its PlayerIsInside check to just check the player's parent.
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Allow a high-priority parent trigger to override a standard priority one (usually players can only be in one parent trigger at a time, and entering one while inside another ignores the "inner" one). Fixes falling out of the scrap transport helicopter when it takes off if a player gets in the back while the player is inside another parent trigger.
4 Years Ago
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4 Years Ago
bug fixes to dwellings
4 Years Ago
Flow fixes and bug fixes to dwellings
4 Years Ago
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4 Years Ago
switched tackle reward to grubs
4 Years Ago
reduced size of mission marker
4 Years Ago
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4 Years Ago
WorldPositionGenerator partial rewrite (fixed incorrect position calculation + missing valid spawn positions under certain conditions)
4 Years Ago
merge from main
4 Years Ago
Desert dwellings progress backup
4 Years Ago
Merge from vehicles
4 Years Ago
Camper respawn NRE fix
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
merge from missions
4 Years Ago
Fixed BeachGen having invalid spawn filter ("TopologyAny" checks are not allowed to be empty, since that will always be false)
4 Years Ago
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4 Years Ago
Merge from vehicles
4 Years Ago
Revert head IK look from a RotateTowards back to a Lerp
4 Years Ago
Can't respawn into a camper seat while it's underwater
4 Years Ago
Can now use hand gestures while crouching (dances are still not allowed while crouching)
4 Years Ago
Merge from main