121,613 Commits over 4,048 Days - 1.25cph!
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New functional UI for when no aiming module is inserted
Fixed MLRS sending data constantly due to floating point precision issue
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Merge from media_projects
BaseVehicle seat clipping trick now ignores trigger colliders
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1 hour timelimit for vodka/tackle missions
wider radius for oilhunt mission
block mission points to prevent multiple missions using the same position
mission panel NRE fix
lowered max vodka range
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fix stables NPC clipping into ground
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reduced max distance for tackle mission
NRE fixes, precache worldpositiongenerator results
Subtracting
65396 since it didn't do shit
fix needing to dive to complete oilhunt
worldpositiongenerator now can generate positions on the surface of the water
Fixed IndexOutOfRangeException edge case (untested, for helk)
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More terrain healing around junkyard swap
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Fixed normals and added a debugging method. Added sub surface scattering.
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