121,615 Commits over 4,048 Days - 1.25cph!
Added a small barbecue to the camper module
Can no longer move camper module if it's storage has any contents
Refactored sleeping bag interaction to control interaction via module instead of sleeping bags
Player can now always access sleeping bag from seat while looking down, disabled collider on sleeping bag
Added two more seats/sleeping bags, still has some clipping issues
Fixed local space foot IK locations on vehicle seats not being affected by seat rotation
Disable respawn screen TMP hack (doesn't seem to be needed anymore?)
Merge Main->SubmarineSeptember
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest
Compound & river area WIP
Military tents set greybox models and prefabs
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
Fixed T stacking small signs
Added a locker component to the camper
Refactored respawn point UI population methods to work better when receiving updates while the respawn screen is already open
Handle loading old saves where the rising torpedo existed:
- Handle saved subs having two valid container items instead of one.
- Handle players having a blueprint for an item that no longer exists. Seems we handled removed items but not blueprints for removed items.
Support UI states for not being able to spawn at camper
Fixed MLRS model orientation issues
Adjusted placeholder MLRS pivot points and mat
Basic placeholder model for M270 Multiple Launch Rocket System
Made workbench name consistent with its spelling elsewhere in the game (as one word, "workbench")
Reduced explosion forces on boats by 75%
More camper module stuff, first pass on respawning
Removed rising torpedoes from the game:
- Removed item/entity/worlditem/icon.
- Removed from accepted item 2 on duo sub.
- Removed from editor given items.
- Removed from vendor sale.
- Removed from tech tree.
- Renamed Direct Torpedo to Torpedo.
Merge Main->SubmarineSeptember
Revert accidental commits. Revert underwater_lab_glass and remove my test map from the EditorBuildSettings.
reduced size of spear ammo worldmodel
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Desert military bases scenes/terrains and scene2prefab setup
Desert military bases grid setup and whitebox layouts for base a,b,c,d
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removed unneeded model prefabs
added speargun worldmodels when dropped
updated player speargun anims
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Merge SubmarineSeptember -> Main
New anchovy icon was maybe too small for good UI. A little larger now, similar to sardine.
Made anchovy icon smaller
Duo sub passenger seat don't allow drinking while mounted
Fixed not being able to gesture on the sofa
Remove sockets from rowboat storage
- Allow rear passenger in duo sub to turn all the way around
- Count submarine driving towards the boating stat
Can now use upper body gestures while swimming (full body gestures are still blocked)
Reduce explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites.