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122,066 Commits over 4,048 Days - 1.26cph!

3 Years Ago
increased hmlmg crafting costs
3 Years Ago
modified zoom recoil for scopes
3 Years Ago
reduced blur/blood effect when at low health
3 Years Ago
accuracy bonuses removed from silencer
3 Years Ago
network++
3 Years Ago
GenerateRailLayout initial version (connect existing monuments to rail network, like GenerateRoadLayout for roads)
3 Years Ago
Added coaling tower collector and placed the assets in the map
3 Years Ago
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3 Years Ago
Fixed masking issues
3 Years Ago
Block moderators from running ownerid
3 Years Ago
cherrypicking 71462 Unity 2020.3.34f1
3 Years Ago
No need to relog after applying ownerid
3 Years Ago
Entities that lose condition on pickup can be repaired in bench (windows)
3 Years Ago
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3 Years Ago
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3 Years Ago
3 Years Ago
Added fuel tank and scrap bin collector
3 Years Ago
directional indicators now work with hide blood option
3 Years Ago
Merge the train kill invoke delay to Aux
3 Years Ago
Merge the train kill invoke delay
3 Years Ago
cherrypicking 71478
3 Years Ago
If destroying a train car during spawn, wait one frame. Prevents NRE when the spawn also involves a network group switch.
3 Years Ago
Manifest rebuild
3 Years Ago
Merge 🚆 -> Aux
3 Years Ago
Better and simpler available space checking for train spawns. Fixed valid population spawn positions being later rejected.
3 Years Ago
Detect and disallow parenting loops where the child is the parent (was already detected later in the chain with an error, but this lets TriggerParent early exit from the attempt)
3 Years Ago
Updated MinDistApart calculation to work with train cars of varying length (needed for the long locomotive)
3 Years Ago
Adjusted collision damage taken and derail collision force limits on all rail cars
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Util to try catch coroutines & try catch saves so they dont break until restart
3 Years Ago
Merge from flashlight_on_fix
3 Years Ago
merge from chat_filter
3 Years Ago
cherrypicking skin_bundles
3 Years Ago
Server compile fix
3 Years Ago
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3 Years Ago
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3 Years Ago
Added water trace to projectiles, some more optimizations to traces / height testing
3 Years Ago
Merge from experimental (Unity 2020.3.34f1)
3 Years Ago
Merge from main
3 Years Ago
Default to follow state when first tamed.
3 Years Ago
phrases
3 Years Ago
merge from SprayTranslationFix
3 Years Ago
merge from server_blocking
3 Years Ago
merge from ping_warning
3 Years Ago
merge from main
3 Years Ago
Trainyard terrain sculpting splat/topology painting
3 Years Ago
merge from skin_bundles
3 Years Ago
Static versions of metal shopfront, external wall gates, ice walls and ladder hatch frames
3 Years Ago
Moved recent static assets to appropriate directory
3 Years Ago
Merge from main