255,573 Commits over 3,990 Days - 2.67cph!

3 Years Ago
Added random symbols for names and descriptions of items you haven't unlocked yet through upgrades. Sort all items in the item store by their sort order. Implement airdrop land particles.
3 Years Ago
Merge from main
3 Years Ago
Update FP.Nexus to fix IL2CPP issues
3 Years Ago
Use FindInBox for tagging players Fix untagged players still being red Fix tag sound not playing when you're the tagger Fix MapVote command not changing level after vote
3 Years Ago
Air drop land particle
3 Years Ago
Replace System.Text.Json with Newtonsoft.Json because it's not working with Il2CPP
3 Years Ago
Citizen: updated IdlePose_03
3 Years Ago
Bit of cleaning Moving competitive stuff to its own player class
3 Years Ago
navmesh fix and s2p now my Unity isn't broken
3 Years Ago
Curve collision, add points by clicking
3 Years Ago
Prefab backup & related files Cleanup
3 Years Ago
Zone Name -> Key
3 Years Ago
Implement Crossbow Tier 2 particle effects
3 Years Ago
Tier 2 crossbow trail and impact Merge branch 'main' of sbox-corewars
3 Years Ago
Have airdrops continue to drop down even if they've previously landed (if they land on buildable blocks that are then removed later)
3 Years Ago
Added airdrop.falling and airdrop.land sounds. Implement particle effect. Don't show hud icon if it hasn't landed yet (gets in the way of the lovely effects.) Do a secondary sweep trace to check if we're about to land and then play the landing sound.
3 Years Ago
Updated TrainWagonUnloadable.entity
3 Years Ago
Adding art for the ore wagon, various ore materials
3 Years Ago
Update voxels submodule Merge branch 'main' of sbox-corewars
3 Years Ago
Optimize cached day cycle controller (for when none exists)
3 Years Ago
Airdrop particle
3 Years Ago
Test branch for Damian
3 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
3 Years Ago
Added Floating Damage indicators when dealing damage to players or cores
3 Years Ago
Add world hud elements for generators and the player's own team's core
3 Years Ago
Don't reset Material in Render2D.Image. Add IHudRenderer and implement it for Airdrop
3 Years Ago
Added Render2DExtension and Render2D.Image
3 Years Ago
Generic wood break particle Generic cardboard break particle Fire Extinguisher explosion particle
3 Years Ago
train wagons source backup
3 Years Ago
Updated train wagon prefabs and meshes to match new textures better Slightly reduced drawcalls
3 Years Ago
Fixed stage not fading out correctly while paused
3 Years Ago
Fixed namedesc not working for LUA path in file.Find
3 Years Ago
Source backup
3 Years Ago
pallet - col adjustments Fire extinguisher - wip Merge branch 'master' of sbox
3 Years Ago
Deleted coaling tower collector files, will reimport them properly.
3 Years Ago
GraphicsItem.Contains fixes
3 Years Ago
qt update
3 Years Ago
Fixed procedural rail being scaled slightly thinner than the original / hand placed mesh
3 Years Ago
Merge Main -> 🚆. Reverts project version to 2019.4.7f1.
3 Years Ago
Fixed init method call
3 Years Ago
Launch site navmesh fix & s2p.
3 Years Ago
Third times the charm, separate the simulators
3 Years Ago
Trainyard rail connection points moved down slightly to match hand placed rail
3 Years Ago
Smoothly connect procedural rail mesh to monument rail mesh (seeing a slight mesh mismatch that needs looking into)
3 Years Ago
subtracting 71535 - DLSS is temporarily forced off (causing performance issues with Unity 2020) subtracting 71462 - Unity 2020.3.34f1
3 Years Ago
GraphicsItem.Contains
3 Years Ago
Removed orphan meta file
3 Years Ago
More unloader menu options WIP
3 Years Ago
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3 Years Ago
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