255,584 Commits over 3,990 Days - 2.67cph!

3 Years Ago
Add detail stuff
3 Years Ago
AI designer spam fix
3 Years Ago
vacuum tube anim updates, removed test anim
3 Years Ago
Merge from lookup_opt
3 Years Ago
Moved a lot of material properties away from the material and controlled by code.
3 Years Ago
Additional cliff terrain checks to prevent spawning on rail in certain edge cases
3 Years Ago
Added coaling tower logo Updated coaling tower prefab
3 Years Ago
Finished attach replay script
3 Years Ago
teleport tests
3 Years Ago
fire extinguisher - now uses proper particle effect for explosion Merge branch 'master' of sbox
3 Years Ago
Working on replay attach script
3 Years Ago
merge from contact_reporting
3 Years Ago
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3 Years Ago
Fixed ent_path_platform rotating unexpectedly at high speeds
3 Years Ago
Painted train topology in trainyard on rails
3 Years Ago
Merge from main
3 Years Ago
Slightly lowered sky brightness Slightly lowered ambient and reflection intensity Reduced the effect of environment volumes Slightly reduced ambient color brightness Tweaked weather clear sky brightness
3 Years Ago
Unlocking Day.LightIntensity and Night.LightIntensity so they can be set higher than 8
3 Years Ago
Add Color.WithAlphaMultiplied GraphicsItem.Clip, GraphicsItem.ClipChildren
3 Years Ago
Re-styled the Storage, AirdropStore, ItemStore and TeamUpgrades dialogs to better fit theme
3 Years Ago
Build !release
3 Years Ago
Fixed powerup UI flicker on unpause
3 Years Ago
More WIP ore wagon code
3 Years Ago
Core shaders with multiview instancing support Enable Multiview Instancing on code
3 Years Ago
merge from main
3 Years Ago
Derailed the trainyard static trains
3 Years Ago
Backup 2022/06/15 08:10:00 UTC
3 Years Ago
Don't double render shadows
3 Years Ago
fixed hunter core2 dontRotate nightmare hunter core2 dontRotate fix Update edgerunner.json Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
Track the 5 latest unique players to make modifications to each paintable entity
3 Years Ago
Better audio styling
3 Years Ago
Loosen decay prevention rules for ore wagons that have been emptied
3 Years Ago
Settinmg wagon ore level and material WIP
3 Years Ago
Add support for inspecting all frames of neon signs
3 Years Ago
Add skeleton brawl gamemode
3 Years Ago
First pass support for showing audio clips from cassettes with play/pause/delete controls
3 Years Ago
Scaled ore wagon LOD levels to match the other parts of the mesh (using CopyLODValues)
3 Years Ago
Backup 2022/06/15 02:10:00 UTC
3 Years Ago
First pass on a panel in the server admin UI to display all user generated content on a server Currently works with all painted entities (signs, pumpkins, neon, etc) Displays the painted content as well as a delete button to delete that content
3 Years Ago
Update color palette. Fix path errors. Change Vortex Bomb to an item.
3 Years Ago
Updating styling
3 Years Ago
Merge from main
3 Years Ago
Add ColorPalette static class. Update all items to use colors from that palette. Increase inventory icon sizes. Update item icons.
3 Years Ago
source update
3 Years Ago
Build !release
3 Years Ago
Merge 2019 Revert -> Trainyard Update. Reverts the branch to Unity 2019.4.7f1.
3 Years Ago
Removed temporary prefabs
3 Years Ago
Trainyard scene
3 Years Ago
Re-updated the test map terrain to its latest shape
3 Years Ago
Replaced BillBTestMap terrain with the older terrain asset file. 2020 had made the newer version incompatible.