255,371 Commits over 3,990 Days - 2.67cph!

3 Years Ago
Backup 2022/06/04 12:50:00 UTC
3 Years Ago
Show a warning message on the loading screen when connecting to a server that has a ping much higher than what was shown on the server browser
3 Years Ago
Allow usage of VS_INPUT in geometry shaders Add new shaders with new transform slot sequence strategy
3 Years Ago
Backup 2022/06/04 06:50:00 UTC
3 Years Ago
AddToSelection/RemoveFromSelection bound to Ctrl+Shift (up/down)
3 Years Ago
Fix dodgy asset browsers when used in animgraph tool
3 Years Ago
Adjusted gutter tileset Added tags to gib models
3 Years Ago
Fix entity tool not ignoring case when searching for entity
3 Years Ago
Backup 2022/06/04 00:50:00 UTC
3 Years Ago
Tweaked peg board textures Added inflatable material Update tup_yourit.vmap
3 Years Ago
Add noclip chat command
3 Years Ago
Rail holder model Update tup_yourit.vmap
3 Years Ago
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3 Years Ago
Update tup_yourit.vmap
3 Years Ago
Cable model
3 Years Ago
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3 Years Ago
Coaling tower vacuum machine texture and mesh progress
3 Years Ago
Additional material
3 Years Ago
Commands are clickable in info tab Add console commands to info tab
3 Years Ago
Backup 2022/06/03 18:50:00 UTC
3 Years Ago
Texture adjustment
3 Years Ago
Screw Model
3 Years Ago
adjusted peg board colour
3 Years Ago
Peg Board mat
3 Years Ago
Add appban and appunban commands to ban players from using Rust+ without banning them from playing on the server
3 Years Ago
Merge from nexus
3 Years Ago
Fix wrong nexus island entity transform calculation so it lines up with the nexus map now
3 Years Ago
Revert "Bump up to C++17 & fix compile errors" This reverts commit 54fdeb1e00db8f79425846ef841764faf16283bf.
3 Years Ago
Fix transfer protection not turning off immediately when a player transfers without a vehicle
3 Years Ago
file cleanup
3 Years Ago
material fix
3 Years Ago
Stop trying to move the ferry while it is in the transferring state
3 Years Ago
updated WIP vegetation
3 Years Ago
tweaked materials Merge branch 'master' of sbox
3 Years Ago
Fixed duplicating helpers, inputs & outputs on hotreload
3 Years Ago
trainyard update
3 Years Ago
coaling tower progress - decal pass
3 Years Ago
Added a trampled_coal texture set for the floors and walls cover layer
3 Years Ago
Hide model particles when the entity is hidden
3 Years Ago
Backup 2022/06/03 12:50:00 UTC
3 Years Ago
merge from main
3 Years Ago
Push stashed changes for when I can be arsed to work out the linker errors or someone else does
3 Years Ago
Locomotive fan visuals fix
3 Years Ago
Bump up to C++17 & fix compile errors
3 Years Ago
Locomotive visuals server compile fix
3 Years Ago
More early exits for when trains are destroyed during update ticks, and more checks for disposed CompleteTrains (since we free the train car list when disposing, we can't reference it afterwards). Fixes the root cause of the NREs that were fixed in 71430.
3 Years Ago
Remove unused sdktools
3 Years Ago
Remove native code for env_sky
3 Years Ago
Backup 2022/06/03 06:50:00 UTC
3 Years Ago
Fixed a couple of CompleteTrain NREs