253,747 Commits over 3,990 Days - 2.65cph!

3 Years Ago
ProjectSettings fix re previous commit
3 Years Ago
Set track speed correctly on secondary cars. A few other fixes
3 Years Ago
Backup 2022/04/04 03:10:00 UTC
3 Years Ago
Fix being able to get on the zipline when facing the wrong direction
3 Years Ago
Merge from main
3 Years Ago
Merge Rail Network -> Coupling
3 Years Ago
Compile fix
3 Years Ago
Fix missing MaxVelocity on client preventing zipline audio from working
3 Years Ago
Merge Main -> Rail Network
3 Years Ago
Updated native plugins to fix missing ogg encoder error when using a cassette recorder
3 Years Ago
Merge from main
3 Years Ago
Deployed e4fe84b6b with MkDocs version: 1.0.4
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
phobia example, etc
3 Years Ago
Update translations Update items Bump to version 0.0.22
3 Years Ago
Add an offset for the device tab's filter textbox too
3 Years Ago
Backup 2022/04/03 21:10:00 UTC
3 Years Ago
Expo SDK 41 (cherry picked from commit 600ba4b8c09183251159b093fd5a5e3ba087fb1e) Update react-native-elements EAS config Fix EAS config EAS test config Fix image loading placeholders SDK 42 SDK 43 React Navigation upgrade Merge branch 'master' into sdk43 Get rid of react-navigation/compat Disable KeyboardAvoidingViews on Android Add KeyboardOffset component to shift the chat textbox so it isn't partially cut off on Android
3 Years Ago
Disable KeyboardAvoidingViews on Android Add KeyboardOffset component to shift the chat textbox so it isn't partially cut off on Android
3 Years Ago
Entity tool searchable entities and toggle to display ent_class_names give a shit load of entities nice [Display] names Make paths and path nodes work with new hammer entity shit Entity selector should only show entities
3 Years Ago
Use hex, it's nicer to read than dec for masks
3 Years Ago
Initial point light ray finding
3 Years Ago
Begin light importance tracing
3 Years Ago
Make compute dispatch thread division optional
3 Years Ago
Pass scene geometry data
3 Years Ago
Backup 2022/04/03 15:10:00 UTC
3 Years Ago
Pass lights & skylights
3 Years Ago
Pass textures to compute shader
3 Years Ago
Pass materials & instances
3 Years Ago
Move push buffer routine to a dynamic combo
3 Years Ago
Ensure our random samples are valid & passed correctly
3 Years Ago
Set our global rt params as a parent to our local attributes
3 Years Ago
Begin execution of rt Compute is now dispatched & isolated from the game initial test shader case for push constants
3 Years Ago
Added empty_tileset
3 Years Ago
Backup 2022/04/03 09:10:00 UTC
3 Years Ago
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3 Years Ago
Backup 2022/04/03 03:10:00 UTC
3 Years Ago
Update .addon
3 Years Ago
Simpler rich presence
3 Years Ago
Discord bot rich presence
3 Years Ago
Clothing: updated all LOD switch distances to 0/10/20/40
3 Years Ago
Clothing: updated LODs on Jeans
3 Years Ago
Citizen: added bone culling (with prefabs) to LOD 2+3 Citizen: fixed vertex normal seams on LOD3
3 Years Ago
Backup 2022/04/02 21:10:00 UTC
3 Years Ago
Backup 2022/04/02 20:10:00 UTC
3 Years Ago
Backup 2022/04/02 19:10:00 UTC
3 Years Ago
Get rid of react-navigation/compat
3 Years Ago
_c files Fixed flag icon rotation