251,291 Commits over 3,959 Days - 2.64cph!
Merge Main->SubmarineSeptember
Add Model bounds getters (Bounds, PhysicsBounds, RenderBounds)
Fixed bleed between sprites in pc-back.png
Fixed some issues with button prompts embedded in TMP text
Replace hint text with TMP_Text
Speech bubbles now use TMP_Text
Some fixes for button prompts embedded in TMP_Text
Don't start with a Pyromaniac
Merge branch 'master' of sbox-rts
Temp Dev Textures
Temp Models for Greenlands map
Merge branch 'master' of sbox-rts
Exaggerate the render bounds of the FogRenderer
Add correct sound listener settings
Updated Greenlands with new sound entities, Updated Sounds
improved plasma particle
Merge branch 'master' of sbox-rts
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities.
Merge branch 'master' of sbox-rts
reduced the size of drone particles
AutoFGD: Fixed keyvalue groups not working for enums
Updated Stone and Metal Drill Models and Fixed Inheritence
Reduced volume of the helicopter idle sound
Merge branch 'master' of sbox-rts
Merge branch 'master' of sbox-rts
Invalidate PhysicsShape when removed. Throw exception when removing invalid shape on body or body doesn't own the shape
updated beam texture
Merge branch 'master' of sbox-game
Made drone particles more distinct from each other
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
Experimentation with audio listener transform
Merge branch 'master' into listener
Use an override method on GameBase instead
Revert "Use an override method on GameBase instead"
This reverts commit 639584846ab72ceea03b43ea1c239bb6b47bec81.
Reset the listener on game init and game shutdown
Merge pull request #24 from Facepunch/listener
Audio Listener Transform
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest
Reset the listener on game init and game shutdown
Revert "Use an override method on GameBase instead"
This reverts commit 639584846ab72ceea03b43ea1c239bb6b47bec81.
Use an override method on GameBase instead
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Compound & river area WIP
Initial commit
Initial commit
Added Hand.GetFingerValue, GetFingerCurl, GetFingerSplay
Tweaking the way RPC culling works, slightly
Only flock in a move group if we're not near our target entity
Military tents set greybox models and prefabs
Added Attack Drone and Suicide Drone stubs (not functional). Added Boring and Advanced Boring technologies. Added Metal Drill, Stone Drill, Advanced Metal Drill, Advanced Stone Drill and respective upgrades. Changed technology tree ordering in some places.
Merge branch 'master' of sbox-rts
Probable fix for knuckles joystick press not working
Day night audio starts as soon as the player joins
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
Fixed T stacking small signs
Added a locker component to the camper
Drone Temp Particles
Drone snapshot particles.
https://files.facepunch.com/louie/1b1211b1/s%26box%202021-08-12%2007-09-44.mp4
Refactored respawn point UI population methods to work better when receiving updates while the respawn screen is already open
Handle loading old saves where the rising torpedo existed:
- Handle saved subs having two valid container items instead of one.
- Handle players having a blueprint for an item that no longer exists. Seems we handled removed items but not blueprints for removed items.
Support UI states for not being able to spawn at camper