193,086 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Cops no longer get guns out when doing non-violent arrests
6 Years Ago
Cops have to be facing you to arrest you
6 Years Ago
Fix pathing bug. Apparently we still need the area mask as paths points will otherwise be selectively ignored!
6 Years Ago
Random walk fallback using the new pathing system fixes bots always walking into the corner when in prison.
6 Years Ago
Merge
6 Years Ago
Reduce danger terrain cost
6 Years Ago
Fix cop chase pathing
6 Years Ago
Fix path importance score
6 Years Ago
Fix #CLIENT flag, add profiling.
6 Years Ago
Reworked AI pathing to allow getting a path separately from taking that path. Will allow me to choose not to take partial paths. Also removed some unneeded code complications.
6 Years Ago
Cherry picked 34141
6 Years Ago
Fixed broken water
6 Years Ago
first pass brickpainted01 and brickpainted01_trim01
6 Years Ago
Fog revamp. Scene backup. Prefabs.
6 Years Ago
Fixed flashlight missing LOD materials
6 Years Ago
Updated post process stack and fixed AO compile issues Updated main camera prefab
6 Years Ago
[D11] Latest VoIP changes
6 Years Ago
OnEntityCreated is called when one would expect it to be called - when the entity is created
6 Years Ago
6 Years Ago
print_loaded_skins typo
6 Years Ago
Corp ui
6 Years Ago
Cherry picked 32502 (hair morph opts)
6 Years Ago
[D11][Tutorial] fix for empty action
6 Years Ago
[D11][UI] Connected players screen updateds mute options for server side muteing
6 Years Ago
[D11] [UI] added a couple of icons to the connections sheet
6 Years Ago
Merge from skin_unloading
6 Years Ago
Merge from main
6 Years Ago
#1718 Changed "Blow The Bloody Doors Off" achievement/trophy to "Little Pig, Little Pig, Let Me In." for compliance.
6 Years Ago
updates to MGL 3p relax poses & override controller
6 Years Ago
Map is snappier Map Grid doesn't look like shit Map shows surrounding sea Tooltips show faster
6 Years Ago
6 Years Ago
#1663, #1692, changed 'Pants' to 'Trousers' in EN-UK, tyypo fixes.
6 Years Ago
[d11] Server command everyoneowner ( bool ) so don't have to do ownerid stuff
6 Years Ago
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6 Years Ago
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6 Years Ago
NPC vis fallback immediate set; forced always visible + tiny opt Player vis fallback immediate set w/o visThink
6 Years Ago
[D11] Fix for bug#1022 reflected geometry
6 Years Ago
M249: materials fixed
6 Years Ago
Various FBX meta file auto upgrades to 2019.1
6 Years Ago
Disabled ShaderIncludePath in post processing standard assets (obsolete / unsupported on 2019.1, let's see if this breaks something)
6 Years Ago
Upgraded DepthOfField to 2019.1
6 Years Ago
Upgraded BeamGeometry from VolumetricLightBeam to 2019.1
6 Years Ago
[D11][Tutorial] missing single player scene
6 Years Ago
[D11][Tutorial] merge from d11_console_version #34079
6 Years Ago