192,969 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11][Tutorial] GUIDToObject now takes a bool so it knows if it should load the client or server prefab version
6 Years Ago
More dupe removal FML
6 Years Ago
[D11] Fixes server frontend music errors
6 Years Ago
[D11] Fixes server frontend music errors
6 Years Ago
Removed dupes from American English
6 Years Ago
Various
6 Years Ago
[D11] Adds music loading stinger jingle thing for putson
6 Years Ago
[D11] [UI] Added Outpost respawn logic (not yet hooked up).
6 Years Ago
[D11] latest audio fixes
6 Years Ago
[D11] new loading loop with prejingle stinger
6 Years Ago
backup excavator core
6 Years Ago
[D11] latest audio fixes
6 Years Ago
[D11] latest audio fixes
6 Years Ago
All remaining proplights distance fx prefabbed.
6 Years Ago
Removed a bunch of dupes from a bad merge
6 Years Ago
[D11] DTLS multiple peer connection support.
6 Years Ago
Unload certain large static prefabs after loading the map
6 Years Ago
More component setup
6 Years Ago
[D11] Adds frontend music fades as per mr putsons request.
6 Years Ago
[D11] Update to UI Background
6 Years Ago
[D11] If a translation value is blank, display the key instead - and don't attempt to load the old translation files as they have been removed now
6 Years Ago
Model and component type setup
6 Years Ago
Unit attack ranges can now ignore units with tiles on them. Jumper tweaks.
6 Years Ago
#1236, #1239, #1251, #1248 plus spelling sweep on both Real English and American English
6 Years Ago
more Jumper wip
6 Years Ago
Applied Detail Brush smoothing change from Source SDK 2013 Pull Request
6 Years Ago
Adjusted colors of Source checkbox for better contrast
6 Years Ago
Removed / changed component types
6 Years Ago
...
6 Years Ago
Sorted out all of the model types + names
6 Years Ago
Jumper attack wip stuff
6 Years Ago
[D11] adds frontend music
6 Years Ago
[D11] boxes of music call so it can silently fail if the class isnt instatiated
6 Years Ago
[D11] Fixes frontend music being replaced by game music in certain situations.
6 Years Ago
Fixes. File org.
6 Years Ago
More light fixture distance prefabbery. Fixed the edge clipping on flashlight_flare texture.
6 Years Ago
table.IsEmpty
6 Years Ago
[D11][Tutorial] Tutorial gameobjects are now populated on pre-start stage
6 Years Ago
[D11][Tutorial] Added extra spawn handling for tutorial objects
6 Years Ago
[D11] [UI] removed d11 logo from player info widget
6 Years Ago
Super potato quality setting (test)
6 Years Ago
Movement and path views now support jumping.
6 Years Ago
#1246 'Armor' changed to 'Armour' in real English loc file.
6 Years Ago
#1244 'Sulphur' shown with the American spelling 'Sulfur'. We've separated the files now so that there's a real English loc file and an American one.
6 Years Ago
[D11] [UI] Fixed server info popup requiring two open/close cycles to work.
6 Years Ago
Additional files from previous loc check in
6 Years Ago
Unify the loc files into one. The localisation tool's big day.
6 Years Ago
More light prefabs distance flared.
6 Years Ago
Seamless distance flares on some proplights up to 600 range.
6 Years Ago
Fixed scoreboard UI going vertical if aspect ratio was too low