250,719 Commits over 3,959 Days - 2.64cph!

4 Years Ago
Update Text Shadow texture if style changed Give extra padding for text shadow textures
4 Years Ago
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4 Years Ago
Troubleshooting recompile crash bug
4 Years Ago
Updated Countryside Map Reduced Size of map by 25% Shuffled spaces around due to size change Slight art.
4 Years Ago
Revert "New contract for Shadow struct" This reverts commit eed1d6bb1d867d17e272b6cf05da9c27f79a5edb. Use old interface for SetTextShadow and SetBoxShadow as it was redundant
4 Years Ago
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4 Years Ago
Update text shadow shader with cheap variant
4 Years Ago
Add Texture.Utils and move Mip generator to it Compute text mipmaps if we have transformation New contract for Shadow struct Sum operator for Rect New Text Shadow Minor text shadow adjustments
4 Years Ago
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4 Years Ago
Street lamp updates based on feedback Merge branch 'master' of sbox-game
4 Years Ago
new primitive lootbox destroy sound
4 Years Ago
More misc. animgraph fixes & comments
4 Years Ago
Fixed possible crash in PerformanceStats.Write()
4 Years Ago
Flow field optimization and never update any collision tiles marked as static
4 Years Ago
Fix obsolete property usage
4 Years Ago
removed temporary fuel storage and its textures for solo sub added new mesh, materials and textures to solo sub prefab nice and shiny
4 Years Ago
Default value for trigger_* spawnflags ent_door: Replace spawnflag usage with a custom flags property
4 Years Ago
Allow "flags" fgd type to have a nice name Make Hammer.Solid & DrawAngles inheirtable Added ability for properties to have FGD metadata Added support for "flags" fgdtype to enums Added Hammer.MinMax attribute for properties
4 Years Ago
Enable arms IK when sitting down weaponless
4 Years Ago
More comments and notes on the Animgraph Merge branch 'master' of sbox-game
4 Years Ago
Underwater foliage is now allowed to spawn on underwater offshore monument topology (forgotten files)
4 Years Ago
fleshing out rooms
4 Years Ago
Fixed interaction range issues and added ff_debug and rts_fog server variables Merge branch 'master' of sbox-rts
4 Years Ago
Added monument topology to underwater labs Underwater foliage is now allowed to spawn on underwater offshore monument topology
4 Years Ago
Fix walk leg rotation @MaxLebled
4 Years Ago
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4 Years Ago
Avatar Left on Home Merge branch 'master' of sbox-game
4 Years Ago
Switched the movement half of the Citizen animgraph back to a 9-way system
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from main
4 Years Ago
Setting useJitteredProjectionMatrixForTransparentRendering to true.
4 Years Ago
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4 Years Ago
Render UI images using the same shader as the background
4 Years Ago
We don't need the ui_image shader/materials now
4 Years Ago
Fix compile errors
4 Years Ago
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4 Years Ago
More border radius tests
4 Years Ago
Fixed rotations on train_tunnel_stop_transition_b_36m_mirr_COL
4 Years Ago
set head, body and facial haircap textures to uncompressed
4 Years Ago
Update obsolete OOBBox usage Merge
4 Years Ago
Public API consistency changes, some additional documentation, and ParticleAttachment can only be used internally, so make it internal Removed AABB because CollisionBounds exists which is the same thing under the hood Merge branch 'master' into consistency Added Obsolete attribute to OOBBox Fixed error in DrawScene method Merge pull request #12 from Facepunch/consistency Consistency Pass v1
4 Years Ago
Fixed error in DrawScene method
4 Years Ago
Added Obsolete attribute to OOBBox
4 Years Ago
Test Merge branch 'master' into rpc-bytes Merge branch 'master' into rpc-bytes Support Span<T> (unmanaged) as an RPC parameter and removed unused Write methods Merge pull request #13 from Facepunch/rpc-bytes RPC Bytes
4 Years Ago
Merge the 3 door entities into one ent_door entity
4 Years Ago
Removed old heavyscientist and humannpc prefabs.
4 Years Ago
Removed old unused HumanBrain and related states. Remove old unused HumanNPC.
4 Years Ago
Different approach for SupportsSolids untie from entity undo support
4 Years Ago
Manually cherry pick gib scrubbing fix
4 Years Ago
InteropGen compile error Build Tools clean build errors Added `Client` to IsSupported method for NetRead Revert "Added `Client` to IsSupported method for NetRead" This reverts commit 9266a21d96250e917dcb4183baed266e25521721. Added a 3rd argument to drawangles() - 'act as rotation axis' disableshadows => enable_shadows Hammer keyvalue (Point being no extra hacks to make disableshadows happen) Added Rotation.RotateAroundAxis Fixed a crash in physics_prop_ragdoll.cpp Hardcode a slight scene ambient color for now Render.DrawScene can set ambient color Merge branch 'master' into rpc-bytes Support Span<T> (unmanaged) as an RPC parameter and removed unused Write methods