192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
#if SERVER errors
6 Years Ago
[D11][Tutorial] Fix for issue #998 old task list no longer shows after player dies
6 Years Ago
Finishing touches?
6 Years Ago
[D11][Tutorial] Updated craft pistol objective highlights to use the new highlight method
6 Years Ago
Fixed intermittent indirect lighting in deferred decals
6 Years Ago
Compile fix
6 Years Ago
Added physics.ragdollmode to set client side ragdoll collision mode Changed physics.droppedmode to integer, now also support "continuous" (1) and "continuous speculative" (3)
6 Years Ago
[D11] [UI] server define fix
6 Years Ago
[D11][Tutorial] Set eoka pistol as high priority for crafting common list
6 Years Ago
[D11][Tutorial] Added tutorial options heading localisation string
6 Years Ago
[D11] [UI] re added the confirmation popup for profile switching
6 Years Ago
[D11][Tutorial] Implemented tutorial pause screen design
6 Years Ago
Improved LS tul culling volume (Hapis)
6 Years Ago
tweaks to ocean.mat colours
6 Years Ago
[D11] [UI] tidied up the player info widget and the profile switching on xbox
6 Years Ago
merge from main
6 Years Ago
merge hapis_191 to main
6 Years Ago
minor tweak
6 Years Ago
oilrig
6 Years Ago
Simplify mission start message. Get around issues with tasks that complete right away etc.
6 Years Ago
merge from main
6 Years Ago
Mission task edit
6 Years Ago
Remove unused methods
6 Years Ago
Backtrack my "don't show interaction for unavailable interactions" change. It's good to see if a payphone etc is in use
6 Years Ago
Fix single user IsInUse flag + remove debug
6 Years Ago
Minor edits + increase min jail term
6 Years Ago
Added some extension stuff.
6 Years Ago
manifest
6 Years Ago
isDynamic on prefabs spawned on junkpile water (testing)
6 Years Ago
merge into main
6 Years Ago
compile fixes
6 Years Ago
Timer GUI and game mode edits
6 Years Ago
merge from main
6 Years Ago
bugfixes save++ protocol++
6 Years Ago
Added description to timer + payphone UI edit.
6 Years Ago
only spawn small oil rig spawn oil rig away from cargo ship
6 Years Ago
ch47 land zone work respawn work
6 Years Ago
Add timer UI
6 Years Ago
Cargo ship / hull interior tweaks / split the interior mesh into smaller elements to help with occlusion
6 Years Ago
water and foam tweaks
6 Years Ago
More work on instancing including support for decor patches and foliage and MaterialSetup
6 Years Ago
Fixed server not updating wave time (causing static junkpiles dive site markers) Added client engine time to EnvSync + fixed wave time desync Updated junkpile water prefabs
6 Years Ago
OilrigAI2 prefab - covers/movement setup for AI Window blockers for lootrooms
6 Years Ago
Merge in the latest stuff from Main
6 Years Ago
Pain & heat on big rig fire. Fixed some missing cullers.
6 Years Ago
Small rig fire light cull radius fix. Small rig fire has a heat zone and pain zone.
6 Years Ago
profile work load balancing
6 Years Ago
Honestly just disable this weird behavior for now
6 Years Ago
error() no longer crashes with certain inputs and no longer cuts off text weirdly before and after symbol "]"
6 Years Ago
Can now harvest a crop. Cleans out if dead.