192,975 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] Fixed defines, added support to create settings if a save data file does not have them (eg old data)
6 Years Ago
What's new typo fix.
6 Years Ago
[D11] ReportingFlow - Recent Players list now shows recently encountered players only, instead of everyone on the server
6 Years Ago
Interaction Positions for beds
6 Years Ago
Added basic scoreboard, just with the old graphics for now
6 Years Ago
adding screenshot to the what's new
6 Years Ago
getting latest
6 Years Ago
Sort WiseGuysTools game modes into sub-menus
6 Years Ago
Merge back into UI branch.
6 Years Ago
Fixing a couple of issues with the checkpoint trigger
6 Years Ago
added wip Patch 2 what's new definition
6 Years Ago
Project version update: 2018.3.0f2
6 Years Ago
merged scrapunits to main
6 Years Ago
scrap unit text colour coding everywhere
6 Years Ago
music playlist update
6 Years Ago
King of the hill UI layout adjust, and add target score info.
6 Years Ago
merge from main
6 Years Ago
snow area fixed collider displacement + enabled collider on snow machine
6 Years Ago
data
6 Years Ago
Upgrades can be deconstructed from the upgrades panel
6 Years Ago
snow machine temp trigger off by default
6 Years Ago
snowball fx
6 Years Ago
snow machine increased disp + fixed foliage disp
6 Years Ago
Fixed force complete not working and causing items to erupt out of buildings if they have any registrations
6 Years Ago
Blue style
6 Years Ago
oilrig progress backup
6 Years Ago
merge from main
6 Years Ago
changed display names of tier 4 and tier 5 building to avoid conflicts in the debug menu
6 Years Ago
snow machine fixed meshLOD issues
6 Years Ago
Fixed Command.Copy not copying BehaviourPlanSettings properly in some instances
6 Years Ago
snow area tweaked mat
6 Years Ago
snow area disp tweaks
6 Years Ago
categories
6 Years Ago
skin approval
6 Years Ago
snow area fixed normals + fade out disp at edge
6 Years Ago
adding strip border to debuff mod
6 Years Ago
tier 5 building
6 Years Ago
tier 5 buiding
6 Years Ago
snow area custom shader + moved disp to shader + foliage disp
6 Years Ago
Evacuation pipes progress backup Made metal_panels_g texture more rusty. Added rusted blend
6 Years Ago
Phrases
6 Years Ago
more
6 Years Ago
tile targetting tests
6 Years Ago
Tidied up build settings a bit
6 Years Ago
[D11][TUTORIAL] Added tutorial actions for spawning cargo drop, attack helicopter and recently woke up. Disabled random events in the tutorial server config
6 Years Ago
▊█▆▄ ▄▇▉▌▆▆▋ ▆▄▆ ▊▆█
6 Years Ago
▄▅▉▌▊▉▄ ▇▅▌▄ █▇▋
6 Years Ago
▉▌▌ ▊▅ ▊▊▌▄▉▇▋ ▊▅▆▍ ▉▇_▇▅▌▆▆▇▍▉
6 Years Ago
Fixed EmitSentence not working on clients Restored some func_door functionality from HL1 HL2 crossbow no longer tries to shoot HL1 bolts and crash the server Updated Options menu keybinds to be more descriptive Added "distance to camera" button for func_areaportalwindow's FadeStartDist/FadeDist keyvalues in Hammer
6 Years Ago
Bug fix with score UI