249,815 Commits over 3,959 Days - 2.63cph!

4 Years Ago
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4 Years Ago
Made sv_location cache the first non empty value and report that in the server browser
4 Years Ago
Made the selected flag filters be per gamemode, not global per server browser tab
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
fixed prefab ids
4 Years Ago
Deleted my placeholder MT prefabs
4 Years Ago
Replaced HTN scientist prefabs with mine. Updated mil tunnel test scene.
4 Years Ago
merge from AI main branch
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Change barrel surface property to metal sheet
4 Years Ago
Cleanup viewmodel code
4 Years Ago
Use barrel prop just for explosion effect and not for the actual player model
4 Years Ago
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4 Years Ago
Add explosion behavior data to ModelExtensions. Handle explosion behavior in props
4 Years Ago
Initial commit
4 Years Ago
Initial commit
4 Years Ago
Fixed bug with calling generic methods with optional parameters
4 Years Ago
Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
4 Years Ago
credits music fix !redux_all
4 Years Ago
Check for long form flag when toggling ExceptionReporter
4 Years Ago
added footstep anim events to missing walk and run anims Merge branch 'master' of sbox
4 Years Ago
fix uniform metallic workflow, tweaked world materials
4 Years Ago
updating locomotion anims, anim graph and model, adding swimming anims
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
mech radar attack sfx fixed Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity speech credits sound stuff !redux_all
4 Years Ago
adding materials
4 Years Ago
Added fur meshes to wolf & stag model files & prefabs
4 Years Ago
fixed some LOD, added/tweaked materials fixed citizen police hat metallic workflow adding WIP pipe set Merge branch 'master' of sbox
4 Years Ago
Fixed possible NRE in ArchivedReplay !redux_all
4 Years Ago
Art drop
4 Years Ago
Harbor_1 tweaks Red train crane prefab variant
4 Years Ago
trainyard refresh - end
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix activePlayerIndex subtraction if leaving user is not in the current round
4 Years Ago
NRE fix on effects
4 Years Ago
Experimental fix for possible LeaveTable error
4 Years Ago
Made all arid bushes smaller
4 Years Ago
Tweaked arid bush colors to better match the rest of the environment Rebaked billboards
4 Years Ago
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4 Years Ago
merge from main