193,093 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Various UI Fixed potential NRE in Roles.OnPrimaryGoalPlanCompleted callback
7 Years Ago
Subtracting 27533 & 27534
7 Years Ago
More selecting fixes
7 Years Ago
Testing a new method of item dropping.
7 Years Ago
Watchtower gibs
7 Years Ago
Fixed clicking a unit while you have more than one unit selected not selecting just that one unit.
7 Years Ago
Wooden sign prefab
7 Years Ago
Bandit town progress backup
7 Years Ago
Removed Sleep In Building Goal Plan
7 Years Ago
Build test
7 Years Ago
update temple B env fix raycasting on the global message popup
7 Years Ago
merged to main now it's tested
7 Years Ago
merge from main
7 Years Ago
...
7 Years Ago
Prefab stuff for Rust.World
7 Years Ago
Adding held interactions.
7 Years Ago
If settlement leader leaves or dies show the UI. Set Leader rank on the settlement leader (this should prevent them from leaving)
7 Years Ago
Merge from bandit_town
7 Years Ago
fixed raycasting sorting issue on the outcome panel exit button update temples env
7 Years Ago
Interaction Refactor
7 Years Ago
wip career mode file handling to fix some bugs
7 Years Ago
deleted old file
7 Years Ago
source updates
7 Years Ago
TMP styles
7 Years Ago
Fixed massive GC spike caused by SettlementInfoWidget.Assign being called every frame
7 Years Ago
settings fix
7 Years Ago
Default PlayerCamera.HasFocus to true (should fix initial focus bug on steam build) UI widget state event fixes, (fixed overlapping building widget) Added TimedButton component, for click & hold buttons
7 Years Ago
InCombat flag early exit on UnitIsBeingAttacked condition
7 Years Ago
rename
7 Years Ago
IsBeingAttackedBy now returns false if the attacker is dead, disabled or sleeping
7 Years Ago
skinning tweaks
7 Years Ago
moved some items to match game tree stone pile
7 Years Ago
swamp_b terrain sculpting + automated splats
7 Years Ago
added navmeshpath status to debugpanel navigation
7 Years Ago
clothing fbx position and pivot fixes + towel mesh fix (the mesh basically had to be rotated to look correct but alas, no more)
7 Years Ago
Grass Roof as default upgrade on huts
7 Years Ago
wall light pivot fix
7 Years Ago
kettle/milkchurn/moonshine bottle pivots fix
7 Years Ago
swamp_a fully automated splat painting test splat files
7 Years Ago
plant fbx resized 200% and pivots fixed
7 Years Ago
Fixed buggy building status indicator UI Fixed building UI and settlement inspector overlap Removed homeless overlay icons (will show up as an effect) Fixed a bug in BaseAnimatedUIObject.Hide and Show methods that meant some UI elements not being properly reset
7 Years Ago
Fixed Settlement.HasRequiredLevel
7 Years Ago
Merge from main
7 Years Ago
jackhammer anims & controller updates
7 Years Ago
.
7 Years Ago
UI bits Fucked off static AI events
7 Years Ago
Progress backup
7 Years Ago
c4 updates merge from New c4 branch
7 Years Ago
swamp_a initial terrain sculpt backup
7 Years Ago
Updated wooden walkways and cabins with new textures and meshes Updated spawn.v2 prefab to enable trees spawning in the swamp