194,177 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Hapis progress
7 Years Ago
UI refresh now happens at session end
7 Years Ago
fixed issue causing TerritoryLocationSelector to have a null grid.
7 Years Ago
Even more scene
7 Years Ago
Command no longer uses PooledList Command pooling clarification
7 Years Ago
Fixed bad ThirdPersonCamera profile asset/assignment Added "survive winter" objective to the default scenario
7 Years Ago
Added terrain anchors to power line pylons for better placement
7 Years Ago
More scene
7 Years Ago
Fix
7 Years Ago
Same thing for power lines
7 Years Ago
Split river and road terrain adjustments into their own procedural components
7 Years Ago
Scene
7 Years Ago
Improved mesh generation and terrain adjustments for roads and rivers
7 Years Ago
Misc
7 Years Ago
AI uses singularity raycast tables to shift the behaviour matrix towards more life-like state-changed functions.
7 Years Ago
Disable highlighting renderer with UI Fixed tooltip lingering when player entered fog of war
7 Years Ago
Scene backup
7 Years Ago
Merged from main
7 Years Ago
More work on animal behaviour.
7 Years Ago
Fixed GameUI missing primary tooltip reference (and in turn fixes an NRE in RadialMenuWidget) Fixed movement controls occasionally blocking deselection Player controller clears and properly resets command pools (needs refactoring, feels like a mess) Goats are no longer heavy as fuck to carry Added BaseEntity.GetTypeString, override to return a nice player-friendly taxonomic phrase (wot it is, wat it do)
7 Years Ago
Cleanup
7 Years Ago
Scene
7 Years Ago
Improved transition from procedural roads to monument roads
7 Years Ago
Fixed the occasional gaps between roads and terrain Fixed terrain sometimes peaking through roads
7 Years Ago
adding currency icon to the icon font
7 Years Ago
Mining quarry wooden watchtower
7 Years Ago
CraggyIsland spawn fix
7 Years Ago
Auto push to public branch on steam
7 Years Ago
Optimizations
7 Years Ago
Hapis progress
7 Years Ago
Fixed crafting UI
7 Years Ago
Fixed potential NRE in playerController
7 Years Ago
merge from main
7 Years Ago
Cleanup
7 Years Ago
Fixed tabbed window view buttons not being clickable
7 Years Ago
UI buttons fix
7 Years Ago
fixed single unit building commands
7 Years Ago
Put craft button back on the game UI Fire related AI requires gatherer role
7 Years Ago
Player controller multi-unit attack fix
7 Years Ago
multi unit interactions work again
7 Years Ago
Cleanup
7 Years Ago
Save
7 Years Ago
Fixed highlighting shaders Wearable NRE fix
7 Years Ago
fixed finding best unit for interaction
7 Years Ago
WearableObject decay setup
7 Years Ago
null check in PlayerController cursor thing
7 Years Ago
Fixed player controller not changing cursor when multiple units are selected Tooltip fixes
7 Years Ago
interaction mouse cursor for multiple selection WIP
7 Years Ago
merged main to release for Steam
7 Years Ago
Fixed hair colour not applied on armpit, pubic or eyebrow