252,375 Commits over 3,990 Days - 2.64cph!

5 Years Ago
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5 Years Ago
Fix client compile
5 Years Ago
Don't allow moving or removing modules that have stored content + other cleanup
5 Years Ago
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5 Years Ago
Intro test replay Fixed possible bullet error when running non-baked Couple more test replays Fixed json script line numbers
5 Years Ago
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5 Years Ago
New EntityFlag_Animator component for controlling animators Fluid switch handle animation hookup
5 Years Ago
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5 Years Ago
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5 Years Ago
cherry pick the workshopDL changes and prop_combine_ball crash fix
5 Years Ago
Resolve some issues with stuck download prevention for WorkshopDL
5 Years Ago
No longer need to add foliage meshes to MeshCache
5 Years Ago
Added CLIP tool textures with custom step sounds to mimic CS:GO VBSP: Allowed usage of multiple unique clip brushes to enable custom footsteps on them.
5 Years Ago
Reverted from using NativeArray in places
5 Years Ago
Nuget shit
5 Years Ago
5 Years Ago
Disable overview_mode stuff completely, it was used to cheat, and is completely replaceable by Lua
5 Years Ago
Link to Garry's Mod wiki pages have changed. (#1637)
5 Years Ago
[D11] tracer optimisations
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Testing framerate independent camera movement speeds
5 Years Ago
[D11][#3631] Adjusted light brightness.
5 Years Ago
[D11] Reduce clientside tracer fx to reduce raycasts
5 Years Ago
Stash empty folder if something does not exist (because it is not being built)
5 Years Ago
Delete Jenkinsfile
5 Years Ago
Update dotnetcore.yml
5 Years Ago
Update dotnetcore.yml
5 Years Ago
Update dotnetcore.yml
5 Years Ago
actions/checkout@v2
5 Years Ago
Restored encapsulating dir around stash / unstash
5 Years Ago
Update dotnetcore.yml
5 Years Ago
Network volume path fix
5 Years Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
5 Years Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
5 Years Ago
Fixed multiple slack notices
5 Years Ago
Create dotnetcore.yml
5 Years Ago
In ISteamNetworking everything is deprecated apart from the p2p stuff
5 Years Ago
Use XML Params and returns help
5 Years Ago
[D11] Fix for bandit town backface culling
5 Years Ago
[D11] MattS - fix tree pooling (again)
5 Years Ago
[D11] More satellite Dish Z fighting fixed
5 Years Ago
[D11] [UI] Removed "\r" tags from localisation files.
5 Years Ago
[D11] [UI] Vending machine "Vending..." text localised.
5 Years Ago
[D11] Updating Shaders to use G channel for AO.
5 Years Ago
[D11] Fix for barrel Spotlight incorrect rotation
5 Years Ago
Better box classes
5 Years Ago
cliffs final colliders
5 Years Ago
[D11] [UI] Fixed non-localised (hard-coded) string in loading screen.
5 Years Ago
Added removed tag Fixed some hooks not parsing properly Update FunctionBlock.cs