255,335 Commits over 3,990 Days - 2.67cph!

5 Years Ago
[D11] Rejigged Mixer levels for TRC check
5 Years Ago
[D11][UI][#3079] Fixed missing button prompt. Fixed translation broken translation key
5 Years Ago
[D11] PS4 BETA don't include trophy pack
5 Years Ago
[D11] Added late game items for QA test
5 Years Ago
PlasticRevert dir fuckup
5 Years Ago
[D11] Water_well_a through e SLODS, + Harbor 2 SLOD. There are some autogen issues with these that I am yet to find a fix for.
5 Years Ago
directoryEmpty shoudl probably return
5 Years Ago
Allow no artifacts
5 Years Ago
[D11] Fixed borked Chainlink Fence LODs, shouldn't look so stanky now; Also tidied up Kerb LODs in same folder
5 Years Ago
[D11] Remove client var from #if
5 Years Ago
[D11] Fix defines...maybe
5 Years Ago
[D11]Define fix
5 Years Ago
[D11][UI] Implemented autosave notification
5 Years Ago
[D11] Fixing "Assets\Content\Props\tires" and other misc LODs
5 Years Ago
Don't show marker data in Create menu
5 Years Ago
[D11] Tweaks to a few prefabs
5 Years Ago
Audio bundle fixes Don't preload content.undle
5 Years Ago
[D11] LOD bug fixes for two prefabs, Scale issues for cave_well_a and ice_lake_a
5 Years Ago
[D11] Fix generated code
5 Years Ago
Cowbell name update
5 Years Ago
Update Jerry Can Guitar name
5 Years Ago
[D11] Revert
5 Years Ago
[D11] Late game items for QA test
5 Years Ago
PlasticSCM stuff to artifacts
5 Years Ago
deleteDir properly
5 Years Ago
Delete the workspace folder if it's empty
5 Years Ago
Second stab at moving all instrument data to scriptable objects
5 Years Ago
Remove InstrumentTool log
5 Years Ago
Xylophone IK tweak
5 Years Ago
Refactor note sound positions to store transforms on KeyController rather than per-note, just store the index on the note
5 Years Ago
Some formatting tweaks
5 Years Ago
Refresh asset database after code gen, saves alt tabbing to trigger compile
5 Years Ago
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5 Years Ago
Merge map fix from Main -> Vehicles
5 Years Ago
Fixed off-by-one error in MapImageRenderer
5 Years Ago
Notes played stat for each instrument
5 Years Ago
Add a button to the map to jump to your position
5 Years Ago
Remove BoneAligner (no longer needed)
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Log cleanup
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Compile fix
5 Years Ago
Actually fix login notifications being sent when respawning
5 Years Ago
Fixed build error
5 Years Ago
Experimenting with a relative aim mode for KB+M Custom game mode support, WIP Merge branch 'master' into gamemodes Fixed default game mode Record scores differently on submit Fixed useRawTime being the wrong way round Fixed typo on GameOver award display Added ProgressionTests Fixed core graphics trailing behind rotating units Fixed confirm prompt sometimes having the wrong buttons Merge branch 'master' into relative-aim Relative aim is now bindable Can now relative aim with empty space Fixed SnappySlider sound looping forever when disabled Workshop campaign list field tweaks, now show last updated time Updated Utils.FormatDuration Plugin title marquee on workshop campaign page fix wrong number of shield bubble effects showing Made sure int struct types can be marshalled properly Finishing touches with relative aim mode Fixed another cause of an incessant slider sound Include current stage name in sentry tags Merge branch 'master' of SpaceUsurperUnity Highligh workshop campaigns with a new update Merge branch 'master' of SpaceUsurperUnity Fixed case where cursor could be hidden in the main menu ListMenu refactor Merge branch 'master' of SpaceUsurperUnity Ability to automatically subscribe to some default workshop items Fixed bug when returning to unsubscribed workshop campaign Fixed list menu highlight Workshop menu sorting Got rid of the source column from workshop menu Added source type headers Notification badge to show unseen workshop update count Fixed possible missing ref exception when lots of workshop items are installed Fixed some strings Updated sentry dsn Make sure telemetry updates on first load Workshop voting assets Update Facepunch.Steamworks In-game workshop voting UI Only show rate button prompt for workshop campaigns Only grant victory achievements in built-in stages Playtime logging per-stage Fixed vote buttons flickering when pressed Voting sfx Attempting to ensure that script changes in the base game can't break workshop stages misc Merge branch 'master' of SpaceUsurperUnity Clear precached properties for scripts changed since a workshop upload Merge branch 'master' of SpaceUsurperUnity Flash rate button prompt if an appropriate time Fixed ScrollTable suddenly jumping when selecting an entry Merge branch 'master' of SpaceUsurperUnity Switch build fixes Don't download facepunch manifest on switch GA cleanup Merge branch 'master' of SpaceUsurperUnity remove GA gameobject Added button to open workshop tutorials Merge branch 'master' of SpaceUsurperUnity Fixed possible Player_StatusEffects error Show thumbs up / down in installed plugin list Fixed BaseActions NRE Move songs out of magic directory Hacky support for stages referencing songs in the old location Alternate solution for legacy song paths Fixed possible NRE in workshop menu Fixed build error
5 Years Ago
Alternate solution for legacy song paths Fixed possible NRE in workshop menu
5 Years Ago
Move songs out of magic directory Hacky support for stages referencing songs in the old location
5 Years Ago
Switch back to content.bundle Load content while generating world
5 Years Ago
disable steamworks buildscript