255,314 Commits over 3,990 Days - 2.67cph!
[D11] Reverted quality settings checked in in error
Got rid of deprecated build modes
[D11] Merge with 2019.1 main
[D11] + Harbor_1 scene to prefab + LOD tweaks
Sound folder bundle restore
Removed team ordering
Fixed wrong image showing on usercard
Build
Fix for eyes clipping through ceilings when crouch jumping
Added world.streaming convar (false by default while we're testing)
Undo NeedsSteamDLC comment out
[D11] Missing Commit Files
[D11] Missing files from yesterdays crossplay commit.
Reapply main branch changes
Merge from instruments again
Missed some cleanup things.
Airfield S2P
Recovered Airfield lighting groups & S2P
Removed embedded lighting from bunker prefabs again.
Added a maximum note length to the trumpet and flute
Wheel turning and steering working
Mark instruments as default blueprints (except acoustic guitar)
Merge instruments_cost_adjustment
Normals output is now correct.
Block all active key inputs when switching to an instrument
Hide map markers for dead players
Specular and Glossiness output is now correct.
Initial work on updated chassis wheel/axle/suspension visual setup
Cargoship prefab surgery.
Put Cargoshiptest into the ship scene.
updated instrument crafting costs
horse debugging and movement improvements
DLC unlock for everyone
Remove audio bundle
WIP set initial map position
Allow ooming in a bit more
Materials are now setup correctly