255,542 Commits over 3,990 Days - 2.67cph!

5 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
5 Years Ago
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5 Years Ago
Fixed vote buttons flickering when pressed Voting sfx Attempting to ensure that script changes in the base game can't break workshop stages
5 Years Ago
Merge from Main->Vehicles
5 Years Ago
Added support for chassis repair and finished chassis repair UI. Added chassis item instance and container so we can see the chassis health, repair it etc using the standard item UI. Some additional module health bug fixes.
5 Years Ago
export some globals used by the serversecure module
5 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
5 Years Ago
Terrain sampler SFs optional outut NormalTS Terrain shader LODs (wip)
5 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
5 Years Ago
first pass at acoustic guitar audio files + sound defs
5 Years Ago
Fix PlayNote NRE if a note is played out of listening range
5 Years Ago
merge from main
5 Years Ago
More ship
5 Years Ago
merge from 6523
5 Years Ago
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5 Years Ago
Button tweaks
5 Years Ago
Only show rate button prompt for workshop campaigns Only grant victory achievements in built-in stages Playtime logging per-stage
5 Years Ago
Process server admin queue
5 Years Ago
merge fixes
5 Years Ago
ServerActionBan Queue
5 Years Ago
merge from main
5 Years Ago
xylophone camera pos
5 Years Ago
Backup
5 Years Ago
Raise head slightly when crouching and looking down
5 Years Ago
Fixed Legs.ModelRotation not applying
5 Years Ago
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5 Years Ago
Updated sentry dsn Make sure telemetry updates on first load Workshop voting assets Update Facepunch.Steamworks In-game workshop voting UI
5 Years Ago
Server compile fix
5 Years Ago
Added Workshop.Item.GetUserItemVote
5 Years Ago
[D11] initial merge from D11 2019.1 branch
5 Years Ago
Only ever try and getcomponent an item projectile mod once per item when trying to cache it, as it seems to be called on loads of items, regardless of type, so it'll still call GetComponent every time just to return null, otherwise.
5 Years Ago
[D11] Particle system optimisations
5 Years Ago
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5 Years Ago
Fixed terrain texturing base pyramid generation Fixed multiple terrain shader quality paths
5 Years Ago
Item ItemModProjectile caching
5 Years Ago
vm source updates
5 Years Ago
trumpet and cowbell updates
5 Years Ago
[D11][UI][#3026] Fixed issue with droping items while using a campfire/workbench/recycler.
5 Years Ago
Rotated instrument deployments 180
5 Years Ago
merge from main
5 Years Ago
Updated de_cache icon to match the updated version of the map
5 Years Ago
[D11] + Compound - Missing Scene to Prefab
5 Years Ago
[D11] + Launch_site - FBX files converted to used Models + Scene to prefab + LOD Changes
5 Years Ago
[D11] [UI] Fixed wrong server URL.
5 Years Ago
[D11] [UI] Localisation fixes in various scenes/prefabs.
5 Years Ago
Ground foliage update
5 Years Ago
drumkit mount pos
5 Years Ago
Piano mount position, clampings
5 Years Ago
Trumpet can look down
5 Years Ago