256,242 Commits over 4,018 Days - 2.66cph!

5 Years Ago
Don't show self in friends list Don't allow multiple UIDialog's to be open Disable IncludeRecentlyPlayedWith until we have GetFriendCoplayGame in steamworks Fixed scrolllist sensitivity
5 Years Ago
[D11] jenkins wrap with script
5 Years Ago
[D11] + Issue 2873 fix - Gap in compound walls, with player able to jump through.
5 Years Ago
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5 Years Ago
Save player names so the teams UI can always show the correct name of dead players (instead of "DEAD")
5 Years Ago
Remove debug code that I realised was there as soon as I pressed commit
5 Years Ago
ReportPlayer include people from our recently played with list SteamFriendList, SteamUserButton - request the player name and refresh if it if's [unknown]
5 Years Ago
usability tweaks
5 Years Ago
Launch site range_rails baked LODs
5 Years Ago
[D11] Spelling mistake
5 Years Ago
F7 opens new report dialog instead of website
5 Years Ago
Added client.reportbug
5 Years Ago
Fixed spelling in reportPlayer success message
5 Years Ago
[D11] See if this Jenkins change works
5 Years Ago
ReportBug dialog
5 Years Ago
ButtonGroup tweaks
5 Years Ago
Fix for blurry player preview
5 Years Ago
[D11] Vertex shader LODs added to assets in Structures\power_substation
5 Years Ago
[D11] New delayed group destroy code.
5 Years Ago
bandit_town S2P
5 Years Ago
covers LOD2 double sided to help with lighthing
5 Years Ago
Windmill/Windmill_small/Windmill_static baked LODs
5 Years Ago
More excavator
5 Years Ago
Fixed errors in Cliff shader
5 Years Ago
Biome Tint SFs naming
5 Years Ago
Edited prefabs for Rocket/Rocket_a and created LOD for minecart_a_loot in train wagons
5 Years Ago
Updated ASE to 1.7.1.04
5 Years Ago
Updated biome tint SF + added biome tint masked SF Tweaked shore wetness SF Regen all shaders
5 Years Ago
[D11][#2676][#2857] Disable D11_OPTIMIZE_SKINNEDMESH_COLLISION
5 Years Ago
[D11] Modified Jenkins build
5 Years Ago
[D11] [TEST] additional items for building test
5 Years Ago
Nicer result text Subject needed
5 Years Ago
Quadtrangulated meshes for LODs. in Assets\Prefabs\Food Assets\Content\Structures\rocket Assets\Content\Structures\Train_wagons
5 Years Ago
Report to api
5 Years Ago
Fill in the report details we know
5 Years Ago
Death screen report open new dialog
5 Years Ago
Added feedback/report
5 Years Ago
Scene & mat
5 Years Ago
Restore ProjectVersion.txt
5 Years Ago
Phrases
5 Years Ago
[D11] [TEST] additional items for testing pvp
5 Years Ago
Restored demo.timescale
5 Years Ago
Fix client compilation
5 Years Ago
merge from Halloween_2019
5 Years Ago
merge from Halloween_2019
5 Years Ago
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5 Years Ago
RustEditor can now scroll Fixed game not starting in editor if the selected inventory override does not exist (like when switching between branches with different inventories)
5 Years Ago
Better marker scaling
5 Years Ago
Basic working health sync between physical modules and their items
5 Years Ago
Better raycast targets on vending machine cluster