240,384 Commits over 3,867 Days - 2.59cph!

10 Years Ago
merge fix
10 Years Ago
merged changes from main
10 Years Ago
[zombies] renamed war game, improved soldier movement, etc
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10 Years Ago
Windows Build 273
10 Years Ago
Player preview tweaks
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10 Years Ago
Windows Build 272
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10 Years Ago
Windows Build 271
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10 Years Ago
Windows Build 270
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10 Years Ago
Windows Build 269
10 Years Ago
Chat working Steam Avatar icons
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10 Years Ago
Windows Build 268
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10 Years Ago
Windows Build 267
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10 Years Ago
Windows Build 266
zon
10 Years Ago
Animal death logs now include biome and topology.
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10 Years Ago
Windows Build 265
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10 Years Ago
Windows Build 264
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10 Years Ago
Windows Build 263
zon
10 Years Ago
Animals once again spawn in every biome. Reduced chicken spawn chance.
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10 Years Ago
Windows Build 262
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10 Years Ago
Windows Build 261
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10 Years Ago
Windows Build 260
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10 Years Ago
Windows Build 259
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10 Years Ago
Windows Build 258
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10 Years Ago
Windows Build 257
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10 Years Ago
Windows Build 256
10 Years Ago
Testing ball spline
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10 Years Ago
Linux Build 484
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10 Years Ago
LinuxDS Build 268
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10 Years Ago
OSX Build 317
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10 Years Ago
Windows Build 255
10 Years Ago
Improved serverside performance of Player.UniqueID Player.UniqueID now returns 1 in singleplayer on client too. GitSync
zon
10 Years Ago
Animals now only spawn in the temperate biome.
10 Years Ago
- Fixed SmartObject Triggers not working (Physics option Raycasts Hit Triggers was false) - Fixed some Building prefab material and structure issues - Nuked a load of old shaders
10 Years Ago
Fixed a couple of behaviour issues
10 Years Ago
- Updated Water - Added Needs & Modifiers to Unit Debug UI - Cleaning up SmartObjects a bit
10 Years Ago
easier to hear players
10 Years Ago
Adding a new roof shingle texture, stone shingles this time
10 Years Ago
Phrase updates Blueprint/Craft UI
10 Years Ago
Added Trainer hit anim
10 Years Ago
Experimenting with new ball movement
10 Years Ago
Shit now spawns in properish.
10 Years Ago
started on tennis ball mesh, unwrapped. re-exported cloud city fbx, added net to both sides
10 Years Ago
When scene loads as additive sjybox material gets reset
10 Years Ago
`Graphics.DrawPoints()` and `Graphics.DrawLines()` now accept a float for point / line thickness.
10 Years Ago
Fixed torch issues (being in unlit position when lit)
10 Years Ago
Added lit torch deploy animation
10 Years Ago
Time of Day update to 3.0.0 prerelease 6
10 Years Ago
player preview item selection selected item info item commands item icon shader
10 Years Ago
Updated plugins. Testing network player shit.
10 Years Ago
Started writing shader for line drawing.