reporust_rebootcancel

125,455 Commits over 4,079 Days - 1.28cph!

3 Years Ago
Added lighthouse of the ferry terminal (preview)
3 Years Ago
progress on grounds - sidewalk
3 Years Ago
turning tests, adding layer & param to animator
3 Years Ago
merge from locomotive_flicker_fix set import mesh compression to low
3 Years Ago
update to decal and locomotive mesh
3 Years Ago
Fixed reflection probe / ambient light updating slower than intended
3 Years Ago
Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them
3 Years Ago
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3 Years Ago
Catch some issues with non grounded destinations
3 Years Ago
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3 Years Ago
Blackjack bets are submitted properly. Don't show the pot UI.
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fixed error in LoadMapFile when importing terrain of different dimensions than the existing terrain
3 Years Ago
merge from locomotive_flicker_fix
3 Years Ago
updated prefab with material changes to decal mesh
3 Years Ago
Scene backups
3 Years Ago
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3 Years Ago
Translated some more parts of the mesh to the decal FBX updated locomotive fbx respectively adjust some geometry.
3 Years Ago
Fixed regression bug where poker was no longer paying out correctly in some situations where the player's stack was already at or above the normal max stack size
3 Years Ago
Scene terrain fix, updated sav file
3 Years Ago
Bet/Raise UI improvements. Fixed up/down input showing in poker when Reveal Hand was active. Formatting - changing some card game files to Rust standard code formatting.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Improved the clarity of the increase/decrease bet interface
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
Speed & light iteration. Vertex color tweaks.
3 Years Ago
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3 Years Ago
Minor unsaved scene tweaks
3 Years Ago
Final'ish fireplace fx/light revamp
3 Years Ago
Merge LocomotiveFlickerFix -> Aux2
3 Years Ago
Fixed ServerMgr compile after merge from Main
3 Years Ago
Merge Main -> Aux2
3 Years Ago
committing here now that i know i haven't broken the locomotive: - separated out all of the decals and some of the yellow strips - updated lods and prefab - added decal renderer and decal cull to the decals no idea if fix works yet
3 Years Ago
Light animations & tweaks.
3 Years Ago
Motion vector atlas size optimization
3 Years Ago
Fireplace lighting setup & cleanup Fx iteration
3 Years Ago
Overlay mesh fixes
3 Years Ago
New sprite sheets & scene backup.
3 Years Ago
Fixed ocean fog issue
3 Years Ago
Mesh changes
3 Years Ago
Bespoke mesh file for fireplace fx iteration Scene backup Some file renames/moves for consistency/organization
3 Years Ago
GetInheritedProjectileVelocity comments
3 Years Ago
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3 Years Ago
network++
3 Years Ago
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3 Years Ago
Rotation fix