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129,146 Commits over 4,232 Days - 1.27cph!

58 Days Ago
Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
58 Days Ago
linq_optimisations -> main
58 Days Ago
main -> linq_optimisations
58 Days Ago
require hammer for drone pickup to avoid menu issues for now
58 Days Ago
invert IsEmpty flag
58 Days Ago
get storage contents on pickup
58 Days Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
58 Days Ago
Undo of previous CL - too many files snuck in
58 Days Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
58 Days Ago
removed carton box collider, purely visual
58 Days Ago
merge from main
58 Days Ago
switched to fuelsmall loot panel, needs its own really
58 Days Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
58 Days Ago
merge from icelake_barricade_fix2
58 Days Ago
Apply icelake barricade fix on new branch
58 Days Ago
merge from siegeweapon_pulling_fix
58 Days Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
58 Days Ago
merge from tmproemoji_nre_fix
58 Days Ago
Fixed TmProEmojiRedirector NRE
58 Days Ago
Merge from main
58 Days Ago
merge from meta_shift
58 Days Ago
merge from rails_barricade_fix2
58 Days Ago
spike trap deployment pass
58 Days Ago
merge from jungle_storepage_fix
58 Days Ago
Added missing wallpaper to jungle store page
58 Days Ago
Forgot trainyard
58 Days Ago
merge from translate_error_fix
58 Days Ago
Fixed Translate.Get error when converting null strings to Phrase
58 Days Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
58 Days Ago
Cherrypick 129429
58 Days Ago
Add anchor to test save boat
58 Days Ago
merge from naval_update
58 Days Ago
inital spike trap gameplay pass
58 Days Ago
Full anchor functionality wip
58 Days Ago
Merge from dlc_blueprint_warning
58 Days Ago
merge from small spike trap
58 Days Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
58 Days Ago
merge from meta_shift
58 Days Ago
merge from physics_bounds_commands_fix
58 Days Ago
combined bounds used for both physx bounds commands
58 Days Ago
shore_crate spawn tweaks
58 Days Ago
Spike Trap Material Fix and texture resize
58 Days Ago
Merge from main
58 Days Ago
manifest
58 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
58 Days Ago
shore crate now spawns on T0 beach - rare spawn
58 Days Ago
loot generation
58 Days Ago
merge from loot_generation
58 Days Ago
Added shore crate
58 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs