130,865 Commits over 4,232 Days - 1.29cph!

9 Days Ago
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9 Days Ago
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9 Days Ago
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9 Days Ago
Combine create and load init, remove now redundant duplicated code.
9 Days Ago
Metal Plate LODs - Male/Female
9 Days Ago
FC3 s2p
9 Days Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
9 Days Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
9 Days Ago
wip cleaning up creation code
9 Days Ago
Roadsign pants LODs + fixed normals
9 Days Ago
merge from untranslated_strings_fix
9 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
9 Days Ago
vendor_ui_drone_accesibility -> main
9 Days Ago
more stomped map fixes
9 Days Ago
Reducing per pixel complexity on FC materials - pass 2
9 Days Ago
merge from fix_colourpicker_gradient -> main
9 Days Ago
Fixed broken drone phrase
9 Days Ago
Fix colourpicker not adjusting to linear colour space
9 Days Ago
Rverted a bunch of the stomped drone changes
9 Days Ago
boat engines don't apply force when boat isn't in water
9 Days Ago
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9 Days Ago
Reducing per pixel complexity on FC materials - pass one of a few
9 Days Ago
Fix merge conflicts
9 Days Ago
Merge from horse_medsyringe_healing
9 Days Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
9 Days Ago
merge from hackweek_automatedtesting
9 Days Ago
Added commands to print the test list in a readable format Code cleanup
9 Days Ago
main -> vendor_ui_drone_accessibility
9 Days Ago
Fix prediction NRE for NPCVendingMachines
9 Days Ago
Roadsign jacket LODs + fixed normals
9 Days Ago
merge from bot_exec
9 Days Ago
removed scrap costs from softcore workbenchs
9 Days Ago
restore WB tax reductions codegen
9 Days Ago
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9 Days Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
9 Days Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
9 Days Ago
Added a test spawning and killing all entities, looking for NREs
9 Days Ago
Normal fix on coffecan helmet repose
9 Days Ago
merge from main
9 Days Ago
No need to cache saild wind blocked status if not lowered
9 Days Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
9 Days Ago
save++ network++
9 Days Ago
Compile fix
9 Days Ago
merge from garage_door_2k
9 Days Ago
merge from computerstation_cap_fix
9 Days Ago
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9 Days Ago
merge from marker_teleport_from_server
9 Days Ago
merge from boat_better_shallow_water_behaviour