132,058 Commits over 4,232 Days - 1.30cph!

9 Days Ago
Better autocomplete styling
9 Days Ago
New autocomplete system - still needs some work
9 Days Ago
Terrain progress
9 Days Ago
tweaked material of boat building station to use new texture
9 Days Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
9 Days Ago
█▆▌▊▅▉▊▍ ▍▉▆▅▉▊▇▅▌ ▌▌▋▇▍▆▇▆▅ ▄▄▇▇ ▄▉█ █▍▇▌▋▌▋▌ ▆▄▉▆
9 Days Ago
server runs marching cubes and generates collider
9 Days Ago
fixed save not working in sculpting
9 Days Ago
▇▄▄▋▇▄ ▌▍█▄ ▆▄▌▉ ▉▊▅ ▇▋▅▌▄▉▍▌ ▊▊▉▆ ▅▉ ▉▌ ▇▉▅▉ ▄▅█▋▅▋ ▅▅ ▌█▋▍▊▇█ █▊▇▇.
9 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
9 Days Ago
missing change
9 Days Ago
Fixed mirroring issue
9 Days Ago
Hide Boots repose male/female
9 Days Ago
▄▉▋▆▍▉█ ▍▄▊█▊▉▆ ▅▅ ▄▍█▉▆▄▉▌ ▊▍▆▅▍█▅▇ ▄▄▇▊▉▌ ▄▊'▉ ▋▌▋▌▆▇▉
9 Days Ago
Added server tab
9 Days Ago
▉▊▊▉▉▍ ▅█▊▉▆ ▇▉▋▄▇ ▌▄ ▇▇▌▇▄▋▇▍▋▆▅
9 Days Ago
Loadout and commands view styling
9 Days Ago
more loadout styles that didnt pick up
9 Days Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
9 Days Ago
Restore consoletoggle arg to open a specific tab
9 Days Ago
Info tab tweaks
9 Days Ago
merge from main
9 Days Ago
Fixed menu tooltip icon not being marked as non static
9 Days Ago
Added a button to toggle hidden items
9 Days Ago
further cleanup
9 Days Ago
▉▄▇▉▄▇▊ ▌▆ ▉▆██▌▋█▌ ▆▌▍▆▊ ▌▅▉ ▋▇ ▉▌▋ ▍▉▅
9 Days Ago
Fully removed PointGrid3D and associated jobs
9 Days Ago
Use flex columns for the itemlist, instead of a grid
9 Days Ago
HideVest male/female
9 Days Ago
missing TankTop file
9 Days Ago
█▇▅▆▇▄▍ ▌▉▇▌▌▇▋▉ ▋▇▉▋ ▊█▅▋▄▍ ▌▆▌▆ ▍▋▍▋▇▉██▋▆▋
9 Days Ago
merge from main
9 Days Ago
removing more unused prefab setup
9 Days Ago
merge from gui_cleanup
9 Days Ago
removing more dead code
9 Days Ago
got the admin panel working for sculptures again
9 Days Ago
▆▇▅▄▋▇█ ▌▇▊█ ▍█▉▉█▅ ▇█ /▋▅▋▅/▉▍█▊▊█▌ ▄▇ ▋▄▄▄▅ ▍▉ ▄▇▆▅ █ ▋▋█▍▄▄▉▍ ▅█▇█▆▊▅▇▋▌▇
10 Days Ago
Naval scientist variation art
10 Days Ago
removed a bunch of disabled stuff from the dialogue prefab
10 Days Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
10 Days Ago
routed saving properly
10 Days Ago
Commands tab for useful and common commands
10 Days Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
10 Days Ago
Tank Top repose male/female
10 Days Ago
Collared Shirt repose male/female
10 Days Ago
removed some leftover signui stuff, float values used for sizing as it now supports that
10 Days Ago
powerplant update
10 Days Ago
merge from powerplant_dropzone
10 Days Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
10 Days Ago
Loadouts tab styling