128,903 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Merge from TaxiModule -> Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hack for kick button until interaction is fixed. Cast our own ray in the ShowIf, plus check angle and distance in CanKickPassengers
 
                
                
                
                
                
             
         
        
            
            
            
                
                refresh cache reference when updating a custom design
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Stables_b dressing tweak to avoid clipping by the openned gates (feel free to revert, it's a one sec change)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Openned the horse box gate, updated colliders
Re-enabled collider in prefab
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Setting up taxi module kick button. Seating prefab update. Currently kick interaction is non-functional due to an existing player interaction bug. Manifest rebuild and code gen.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reduced horse spawns
Small amount of boats now spawn procedurally again
Place holder values just to get Staging wipe ready
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▌▅▇▅ ▅▉▇▇▆▊▋ ▋▄▆▅▌▆▋ ▅▆█ ▄▇▇▇█ ▉▉▉▊█▅▆▇ ▅▉'▉ ▊▅█▄ ▊█▍▊█ ▋▅ █▅▍ ▉▍▌▆▋
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▋▆▋▍▆ ▇▊▇▄█▅▅ ▇▍▌ & ▌▍▍▋▇▄
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Slightly decrease engine power in all modular cars
 
                
                
                
                
                
             
         
        
            
            
            
                
                Thickened side colliders on taxi module and both armoured modules, to reduce client-side gunshot hits through the walls (server-side was already OK).
 
                
                
                
                
                
             
         
        
            
            
            
                
                Stables safe zone
Stables music - temp if we decide to use it
Improved road connection
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add graphics.vm_horizontal_flip convar to flip viewmodels horizontally (for left handed players)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed horse shoe and horse armour sales from compound - now sold at stables
Reduced cost of HQM horse shoe
 
                
                
                
                
                
             
         
        
            
            
            
                
                added horse saddle + vendor + claiming
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry pick 2-module passenger fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                revert fix passenger long module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Telephone can be researched + crafting costs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase taxi module glass strength
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed phone deployed mismatched layer checks, missing inside check, notinwater check and tweaked deploy volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Terrain around new ice lakes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adding taxi gibs model + setup
fixed glass center pivot, adjusted glass fx position
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Support for design save/load scope & priority. EntityInstance, ServerWide, Default.
Protobuf.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Work in progress rework of Military Tunnels road connections
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed groundlora assets that were not being used anymore
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Monuments splats rework, mainly to make roads display on the map in the same splat as the procedural roads. Improves player map concistency across the game
Reworked railroad ends in monuments to soften their transition out
 
                
                
                
                
                
             
         
        
            
            
            
                
                New ending piece for the train track set
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 restore accidently committed ProjectSettings
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fixed mismatched ground watch and socket layer checks on jackolantern
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added taxi window glass gibs. Reassigned a couple of other glass gibs that had lost their assignment in a merge somewhere
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from halloween_2020_removal (network++)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed oversized Rust menu logo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Restore MenuUI and MenuVideos