reporust_rebootcancel

107,026 Commits over 3,836 Days - 1.16cph!

6 Years Ago
HBHF final art + audio effects network++
6 Years Ago
compile fix
6 Years Ago
Backup
6 Years Ago
RF Broadcaster
6 Years Ago
[D11][UI] Fixes and adjustments to the Create server screen
6 Years Ago
RF receiver save/load fix
6 Years Ago
[D11] Increase default values for camera sensitivity
6 Years Ago
[D11] [UI] Changed community hub from nested prefab to standard object within main menu prefab to fix build error.
6 Years Ago
door knocker animator setup, added 'knock' anim events
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] Mouse input on longer taken into consideration for radial menus. (should prevent snapping).
6 Years Ago
[D11][UI] Auto Select first icon of a loot Pane when opening
6 Years Ago
[D11] [UI] sped up the options carousel transition 2x
6 Years Ago
[D11] [UI] Added fallback string for json content on community hub for when server responds with empty information. Added WIP icons to non-functional buttons on community hub.
6 Years Ago
[D11] [UI] the connection strength indicator will now be hidden by default on the hud and will now only show if you're having latency issues
6 Years Ago
Attempt to fix insane server asset bundle build time
6 Years Ago
[D11] [UI] added some wip icons to the server list screen
6 Years Ago
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
6 Years Ago
[D11] [UI] altered the controls ui to match the updated config b controls also locked off the about servers screen and rust credits screen
6 Years Ago
detonator effect and sound folders
6 Years Ago
Merge with d11_console_version
6 Years Ago
Updated Unity version
6 Years Ago
Updated player settings
6 Years Ago
Updated unity version
6 Years Ago
Reapplied shader updates
6 Years Ago
Merge from main
6 Years Ago
Subtracted shader updates because of macOS; postponed for Metal
6 Years Ago
[D11] [Tutorial] Tom's objective Changes.
6 Years Ago
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
6 Years Ago
[D11] Fix for crash when holding the select button on a server entry button
6 Years Ago
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6 Years Ago
[D11] Updated version to 2018.3.2
6 Years Ago
[D11] Config B changes
6 Years Ago
[D11][UI] Create Server menu text validation
6 Years Ago
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens fixed a typo in an options screen hint string
6 Years Ago
[D11][UI] Crafting screen sort categories changes
6 Years Ago
[D11] another fix for prefab unloading
6 Years Ago
[D11] [UI] define fix
6 Years Ago
[D11] [UI] stopped input while the controller screen is open in game
6 Years Ago
Ignore "kinematic bodies with CCD enabled are not supported! CCD will be ignored." bullshit error because a million things are temporarily setting rigidbodies to kinematic on the server
6 Years Ago
Only spawn PerformanceUI on the client
6 Years Ago
[D11] [Tutorial] Removed trees to see hill better adjusted lighting in cave.
6 Years Ago
[D11] Profanity check platform API support.
6 Years Ago
Tidied up perf text
6 Years Ago
A couple more gc allocs removed
6 Years Ago
Remove gc allocs in PerformanceUI
6 Years Ago
Fix a few GC allocs
6 Years Ago
Scientist Corpse error fix
6 Years Ago
Rest of L4
6 Years Ago
Fixed shader-related cliff flickering