reporust_rebootcancel

107,014 Commits over 3,836 Days - 1.16cph!

6 Years Ago
[D11] Main Menu lock icon background changed to a darker colour
6 Years Ago
[D11] [UI] - Tweaked main menu images
6 Years Ago
[D11] Small change so that XboxOne Debug builds can be made locally with a release/debug setting - doesn't affect Jenkins builds
6 Years Ago
[D11] Fix a potential lock on booting
6 Years Ago
[D11] Simple text popups can now be created with a custom OK event
6 Years Ago
[D11] DTLS library network traffic read-write support, with hard-coded test in client.
6 Years Ago
[D11] Popup texts will now not translate unless the string starts with "d11_" so live text/values can be added into a popup body
6 Years Ago
[D11][TUTORIAL] Added ability to set/update tutorial objectives on HUD
6 Years Ago
[D11] New quick 'n easy method of firing a text popup
6 Years Ago
[D11] Jenkins fix
6 Years Ago
[D11][UI] Keys to survival description text set up for translation
6 Years Ago
[D11] Get the extended Playfab UserAccountInfo which includes things like Systems they have linked etc and returns current username
6 Years Ago
Network++ Phrases
6 Years Ago
Almost
6 Years Ago
[D11-Tutorial] Update to Tutorial map.
6 Years Ago
[D11] Enable Playfab Login
6 Years Ago
[D11] [UI] Fix for belt bar item icons not highlighting correctly the first time you select each unique selection.
6 Years Ago
[D11] [UI] Switched pie/radial menus to use swipe animation instead of fade in/out. Keeping old logic in just in case we decide to switch it back.
6 Years Ago
[D11] [UI] Potential fix for item icons not appearing in PieMenu.
6 Years Ago
[D11] [UI] changed the clock in the server info to show day/night ratio instead of actual time, added locks to the elements which don't have available data for functionality yet
6 Years Ago
Backup
6 Years Ago
Almost
6 Years Ago
More
6 Years Ago
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6 Years Ago
WIP
6 Years Ago
Backup
6 Years Ago
battery logic fixes battery charge efficiency reduced to 50% cable tunnel works with batteries combiners are root entities !fixed tonnes of gears from recycling electrical components vastly increased laser detector range door manipulator works properly with fast toggle on/off while door is busy
6 Years Ago
[D11] Renaming a text variable that was repurposed so its original name no longer made sense
6 Years Ago
[D11] [UI] Added pie option D11 variant to shared content bundle.
6 Years Ago
[D11] [UI] Adjusted loading screen spinning icon's visuals.
6 Years Ago
[D11] Missing sprite for popups
6 Years Ago
[D11] [UI] Disabled shader on pie menu options to test visibility on Console.
6 Years Ago
[D11] Activate Debug God Mode button - seems finicky but occasionally works
6 Years Ago
WHY DO YOU HATE ME PLASTIC
6 Years Ago
Added hurt triggers to elevators so you're killed when they crush you
6 Years Ago
[D11] Streamlining some redundant popup setup
6 Years Ago
[D11] New UI popup system
6 Years Ago
[D11][TUTORIAL] Added DistanceFromObject tutorial action, toned down the tutorial editor colours, added flag to switch between all tutorial actions having to be true or any
6 Years Ago
[D11] Unity Editor Silent Playfab login
6 Years Ago
[D11] [UI] Added additional debug message to check for invisible pie options.
6 Years Ago
[D11][TUTORIAL] Fix for axis input in WaitForInput action
6 Years Ago
[D11] [UI] Potential fix changes for pie menu wheels not showing options correctly; Added print to check if a return is being hit, changed instantiate function call from facepunch's custom implementation to the default Unity implementation, added PieOption prefab to shared content bundle.
6 Years Ago
m39 vm setup, anims, anim events, animator, attachments, ironsights
6 Years Ago
Liquid gas tank / models / textures / prefab
6 Years Ago
[D11] [UI] Fixed credits screen Rust logo snapping in when first opening. Updated Code of Conduct text. Added support for reversing animations in the menu animation handler. Added microphone detection to Loading screen. Added spinning graphic to loading screen so player knows if the loading is hanging or not doing anything.
6 Years Ago
[D11] Reset auto-sprint on player death
6 Years Ago
[D11] Playfab Silent Login working on XboxOne - DIsabled until all working
6 Years Ago
[D11][TUTORIAL] Added delayed message to WaitForInput
6 Years Ago
[D11][TUTORIAL] Some extra tutorial actions for crosshair tooltip + campfire
6 Years Ago
[D11] Auto walk/sprint test