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107,014 Commits over 3,836 Days - 1.16cph!

6 Years Ago
[D11] DTLS server and client ready callbacks. Used to validate a successful cookie and certificate handshake prior to allowing client connection (disabled by default).
6 Years Ago
[D11] [UI] accidentally left the prefab enabled by default
6 Years Ago
[D11] [UI] added lock icons to the data we don't yet have in the server info screen
6 Years Ago
[D11_Tutorial] Update the cave added crate.
6 Years Ago
[D11] [UI] added a new server info popup screen in the join server UI
6 Years Ago
compile fixes
6 Years Ago
merge into main
6 Years Ago
added electrical branch added root combiner udpated blocker a milllion fixes protocol++
6 Years Ago
powercounter target customization
6 Years Ago
skin approval
6 Years Ago
merge from main
6 Years Ago
counter progress timer handles
6 Years Ago
Counter model
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] Added new UIScene_D11 to maps bundle, added Loading Screen prefab to Frontend after the previous merge reverted it.
6 Years Ago
[D11][ UI] Added new Loading screen to match mock-up for console. Adjusted Code of Conduct and Credits screens based on feedback. Added required assets for new screens and animations.
6 Years Ago
[D11] frontend tidy up WIP
6 Years Ago
[D11_Tutorial] Updated the map, moved the first 2 locations to allow more room.
6 Years Ago
Added parenting trigger to procedural lifts Scene2Prefab launch site
6 Years Ago
[D11] [UI] slightly adjusted the size of the chat box to fit 10 lines instead of 8
6 Years Ago
Power blocker meshes and textures
6 Years Ago
[D11] [UI] compressed the main menu background textures a little more
6 Years Ago
[D11][TUTORIAL] UI working again when running straight from scene
6 Years Ago
[D11][TUTORIAL] Removed wait for input from the lock step into it's own step
6 Years Ago
[D11] Silent Login via Playfab working on PS4, Disabled FTM, Updated PlayFab SDK and resolved some Ionic.Zip issues - [D11] Silent Login via Playfab working on PS4, Disabled FTM, Updated PlayFab SDK and resolved some Ionic.Zip issues
6 Years Ago
Car Battery / Optimized LOD2
6 Years Ago
[D11] Belt bar quick equip last item and off settings enabled
6 Years Ago
oilrig_trims texture set files
6 Years Ago
Fixed model preprocessing not running on standalone server (and elevator trigger bone attachment not working)
6 Years Ago
[D11] Check for engaged user sign out/profile switch when app suspended
6 Years Ago
[D11][TUTORIAL] Remaining input lock support
6 Years Ago
[D11] Support for kicking back to IIS if player signs out/switches profile
6 Years Ago
[D11] Fixed PagedUI.ClearPageStack to work as intended - and CloseUI now fully closes everything in the queue. PageQueue is also now visible in the Inspector
6 Years Ago
[D11][TUTORIAL] Added input lock and camera LookAt support
6 Years Ago
[D11][TUTORIAL] Tutorial events now start when no trigger assigned
6 Years Ago
[D11] [#47] Reload Menu functional. Crafting menu will stop updating the navigation bar when closed
6 Years Ago
[D11 Tutorial] Deleted Backup file for tutorial cave,
6 Years Ago
[D11] DTLS plugin initial checkin. x64 server-client support only. All functionality disabled by default.
6 Years Ago
D11_Tutorial_Map Added Abandoned Shelter Prefab removed it from map
6 Years Ago
[D11] PS4 Common Dialog Unity Source (native/managed) - modified v5.5 to expose close method for ime dialog (OSK)
6 Years Ago
random circuit work battery charge/discharge works in series timers can have a custom time set
6 Years Ago
disabled handles because they are wonky wire management work
6 Years Ago
Cable tunnel model and textures
6 Years Ago
electric handles cable tunnel
6 Years Ago
[D11] Quick equip suggestions working for best medical item, weapon, tool, and food
6 Years Ago
[D11] Actually including the Options prefab so the unused buttons are locked now
6 Years Ago
[D11] Fix for Options navigation events being generated before buttons had a chance to deactivate if not needed
6 Years Ago
[D11][TUTORIAL] Added Tutorial event for changing time curve
6 Years Ago
[D11][TUTORIAL] Added Tutorial event for changing time curve
6 Years Ago
D11_[Tutorial] Map and prefabs added.