106,957 Commits over 3,836 Days - 1.16cph!
[D11][#2] FaceUpAction will clear itself when inventory changes
Another pass on making NPCs animate movement on the Cargo Ship without fucking up players.
[D11][UI] Fix Crafting screen stretching issue
[D11] Missing a bracket on xbone.
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[D11][UI] Keycode dialog implmentation and start/select button events
[D11] Take out the generate manifest
[D11][UI] Vending Machine buy screen is controllable,dropbox panel and basic implementation of mailbox screens
[D11] Some Logging for folders on BuildAssetBundles
[D11] put neo garlic setting equal to base mode garlic setting, no reason to be higher at the moment
[D11] Analytics server hostname can now be specified on server command-line boot. Defaults to localhost otherwise.
Added LightGroupAtTime component for ToD intensity control over groups of lights and emissive surfaces
fixed EKG pathing
mount/dismount on parent works
mounting to ladders takes into consideration lerp/ping
[D11] actually set the quality level properly (to Good)
ladder mounting bugfixes
fixed ladder detection through other triggers
Some minor tweaks related to AI and cover.
[D11] Remove Linux server for now its hanging
[D11] Make sure STEAM_DISABLED is set instead of STEAM
[D11] Pass the param of warmup instead of defines and get rid of jenkins building windows clients
[D11] [UI] Added some extra textures for the HUD
[D11] Server analytics now enabled on command-line rather than through build define.
[D11] Start with some defines on Jenkins builds because the manifest generate relies on them
[D11] Added missing define
[D11] More fixes for Bundles
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[D11] Merge CL
28852 and CL28862
[D11] Put a cap on construction hight adjustment
[D11] hard code the milestone build server address.
[D11 Xbox Texture Resizing - extra meta checkin
[D11] Merge
28802 + Define fix
[D11] D11_CONSOLE_PORT needs setting on Win64/Linux AssetBundles
[D11] Xbox Texture Resizing - meta file checkin
[D11] Enabled USE_WARMUP_BUNDLES and skip buildTo on Asset Bundles
[D11][UI] Allow dismissal of UI dialog. Including RenameSleepingbag
Expanded waypoint set for NPC test spawn on Cargo Ship.
NPCs now stand still when they've reached a destination, rather than jiggle, on the Cargo Ship.
[D11] Construction controls now allow alteration of hight of build. Opening of Inventory and crafting screen altered to allow hight adjustment