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126,678 Commits over 4,109 Days - 1.28cph!

6 Years Ago
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6 Years Ago
Lowered view yaw clamp on piano and xylophone and nudged the eye pos back slightly
6 Years Ago
Remove some unused placeholder guitar sfx
6 Years Ago
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6 Years Ago
Delete unused scripts
6 Years Ago
Testing a guitar deploy fix
6 Years Ago
Remove old note sequences logic Disable autoplay on cowbell and tambourine
6 Years Ago
Merge from the latest vehicles work
6 Years Ago
Merge from Vehicles, André's previous code review point.
6 Years Ago
piano sound polish pan flute sound polish
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Improvements to collision damage code. No more jumping on your vehicle and hulk smashing it.
6 Years Ago
reverted heldEntity holster offset delay
6 Years Ago
fixed batteries losing charge on pickup fixed switch having invisible lights when off fixed switch showing power when no power was received
6 Years Ago
Final cargoship style 1. Rad barrel material fix.
6 Years Ago
DS Fix
6 Years Ago
recycler typo ( needs phrases )
6 Years Ago
restored pickup prevention for containerIOEntities that have an inventory
6 Years Ago
Backup
6 Years Ago
fixed spas12 weird worldmodel
6 Years Ago
fixed pink crossbow arrow during demos fixed weapons not showing fire animations in third person / non local clients fixed arrow pullback being invisible to non local clients
6 Years Ago
Added skinnable loading safeguards
6 Years Ago
Foliage spawner progress
6 Years Ago
Latest terrain generation, added post processing to grass and forest splats
6 Years Ago
[D11][UI][#3009] Fixed issue with giving stackable items to a full container. Fixed sfx playing on startup
6 Years Ago
[D11] Particle system optimisations
6 Years Ago
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc (Not finished)
6 Years Ago
Merge from /main/comp
6 Years Ago
[D11] Updates server cache sync error message
6 Years Ago
[D11] Updates server cache sync error message
6 Years Ago
[D11] + prefabs\plants - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
6 Years Ago
[D11][#3025] Fixed issue with take all ignoring empty belt space.[#3049] fixed issue with skiping audio trigger for selected item description
6 Years Ago
vm pan flute
6 Years Ago
Added a unflattening test.
6 Years Ago
Item dropped/pickup notices with long item names now uses the same truncated appearance as the crafting notifications.
6 Years Ago
[D11] + prefabs\misc - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
6 Years Ago
Change footstep check from swimming to head under water, to maintain surface sound effects
6 Years Ago
Bundle loading tweaks
6 Years Ago
[D11] Change server default fps to 30
6 Years Ago
[D11] Change server default fps to 30
6 Years Ago
[D11] Merge with main
6 Years Ago
Can't steal building-blocked christmas tree decorations
6 Years Ago
Merge from main
6 Years Ago
player flute running anim fix
6 Years Ago
[D11][UI][#3023] Fixed issue with crafting screen not setting correct item selected
6 Years Ago
[PS4][TRC] Compiled to 6.5sdk and bug fix DTLS_shutdown
6 Years Ago
[D11][UI] Added representative wheel to big wheel loot panel
6 Years Ago
Don't play footstep sounds when swimming
6 Years Ago
+ Assets\prefabs\clothes + assets\prefabs\IO + assets\prefabs\clothes LOD Checked
6 Years Ago
Fixed smoke signal effect not appearing most of the time