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106,723 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Fixed potential NRE in worldmodel outline
7 Years Ago
Formatting
7 Years Ago
Added BaseEntity.IsOlderThan Added DecayEntity.GetBuilding
7 Years Ago
Made culling lod selection more conservative to fix edge cases
7 Years Ago
Fixed particle systems being affected by culling
7 Years Ago
Work continues on AI Behaviour.
7 Years Ago
Ice sheets / fixed visual issues at very low graphical settings
7 Years Ago
Northern cliff side road loot spawns (Hapis)
7 Years Ago
WorldSetup tweak
7 Years Ago
Can no longer stack wall frames with 0.5 vertical offset
7 Years Ago
Fixed invisible colider in harbor_1
7 Years Ago
Fixed invisible colider in harbor_1
7 Years Ago
Can no longer connect two buildings if both have a cupboard
7 Years Ago
Stripped P2P stuff Player voice chat is done via the server Network Protocol ++ Added BaseNetworkable.GetConnectionsWithin( vec, float ) (used with SendInfo)
7 Years Ago
Network++
7 Years Ago
Some more quarry / survey charge loot table updates
7 Years Ago
Forgot mine crates
7 Years Ago
Removed survey charge from loot table
7 Years Ago
Merged in quarry fixes Network++
7 Years Ago
Hapis quarry tweaks
7 Years Ago
protocol++
7 Years Ago
gulp - merge into main
7 Years Ago
rebuilt plugins
7 Years Ago
merge from main
7 Years Ago
majority of upkeep completed
7 Years Ago
Refinery stairs fix (Hapis)
7 Years Ago
Lots of new on/off/ignite/extinguish sounds for deployables Lots of new active/burning loops for deployables Open/close sounds for a few deployables New sounds for searchlight movement
7 Years Ago
Fixed hiz downscale causing some false negatives Added hiz downscale path for odd sized mips Added min velocity to reprojection clip for stability
7 Years Ago
More work on AI behaviour.
7 Years Ago
NRE fix
7 Years Ago
Hapis tweaks
7 Years Ago
More on ai behaviour.
7 Years Ago
Mining quarry_a added additional prevent bulding volume
7 Years Ago
junkyard - tweaks to container bridge walls
7 Years Ago
Mining quarries polish and tweaks / added more prevent building volumes
7 Years Ago
Merged from main
7 Years Ago
Cleanup
7 Years Ago
3rd merge pass
7 Years Ago
2nd pass merge
7 Years Ago
Log error when baking terrain heightmap while the terrain is on the wrong layer
7 Years Ago
Fixed Barren startup error Updated road physic material
7 Years Ago
Changed health of 1/3 wall to same as other walls
7 Years Ago
1st merge pass
7 Years Ago
Trees are now culling occludees Increased culling grid granularity to 100m
7 Years Ago
Merged from main
7 Years Ago
Larger prevent build volume at tunnel entrance / exit (Hapis) Quarry cave exploit fix (Hapis) Slightly less loot at Refinery (Hapis) Site A tunnel floor fix (Hapis)
7 Years Ago
Mining quarry_a dressing and overgrowth / fixed watchtowers overalpping with bus stops
7 Years Ago
Facepunch.Steamworks v0.7
7 Years Ago
Renamed Loot Box to Gambling Box
7 Years Ago
Updated Facepunch.Unity