reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

6 Years Ago
CodeGen
6 Years Ago
Merge from main
6 Years Ago
[dtls][linux] fix
6 Years Ago
Plants LOD meshes and vertex colours for final LOD
6 Years Ago
Head LookAt smoothing
6 Years Ago
[D11] Fixes turret optimisations.
6 Years Ago
Merge from main
6 Years Ago
Disable notifications in server builds by default (temporary)
6 Years Ago
Fixed F3 debug view mode getting stomped
6 Years Ago
oops, got the return values wrong
6 Years Ago
[D11] [UI] Added localisation helper tools. Added localisation support to TMP to help us filter out localisation issues.
6 Years Ago
Added some extra debug checks to flif decoder
6 Years Ago
decor pop v3 backup
6 Years Ago
Touching skin
6 Years Ago
skin approval
6 Years Ago
trumpet viewmodel updates
6 Years Ago
Removed LockRotation third person stuff Cleaned how camera mode is selected from mounts/helds
6 Years Ago
[D11] More realtime on screen network stats
6 Years Ago
In FirstPersonWithArms only show HideIfOwnerFirstPerson shit if it's the held entity
6 Years Ago
[D11] Cabin a and b. Still needs navmeshes and col files.
6 Years Ago
Fixed profiler block mismatch
6 Years Ago
Fixed Wearable not marking itself as dirty when renderer array changed
6 Years Ago
[D11][DTLS] Fix
6 Years Ago
[D11] optimises traffic sent from turret aim code.
6 Years Ago
merge from hungarian_team_fix
6 Years Ago
[D11][DTLS] Improvements to DTLS code.
6 Years Ago
[D11] + Potential fix to industrial_bld_j not updating
6 Years Ago
Remove MeshSwap
6 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
6 Years Ago
network++
6 Years Ago
Merge from main
6 Years Ago
Fixed double deploy sfx on jerry can guitar
6 Years Ago
Compile fix
6 Years Ago
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6 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
6 Years Ago
Remove old data
6 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
6 Years Ago
Minimum note time
6 Years Ago
WIP moving note data into scriptable objects
6 Years Ago
Move vehicle loot into the right container
6 Years Ago
Crafting category icon
6 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
6 Years Ago
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6 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
6 Years Ago
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6 Years Ago
Ported materials using standard wind from main
6 Years Ago
Added lit base wind set
6 Years Ago
Updated generic wind displacement
6 Years Ago
Fixed lit base skipping particle accum
6 Years Ago
Updated terrain blend materials from main