reporust_rebootcancel

106,526 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Manifest
8 Years Ago
road_cones Models/LODs/COLs/Textures/Prefabs
8 Years Ago
Reload fixes Network++
8 Years Ago
Fixed reload cooldown verification issue when spamming + cancelling reload repeatedly
8 Years Ago
Added server side reload cooldown verification Network++
8 Years Ago
Item.Remove time delay is optional parameter (which appears to be 100% of the use cases right now)
8 Years Ago
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8 Years Ago
Rebuilt plugins
8 Years Ago
Merged from main
8 Years Ago
Restored -nosteam switch (for benchmarks)
8 Years Ago
Stricter LOS AntiHack
8 Years Ago
Scene2Prefab
8 Years Ago
Reduced cave prevent building volumes
8 Years Ago
Structer high external gate terrain placement (RUST-1367)
8 Years Ago
Fixed grenade damage through walls (Rust-1466)
8 Years Ago
Fixed halterneck icon rendering (missing PropRenderer)
8 Years Ago
Icon updates
8 Years Ago
8 Years Ago
Can manually re-render inventory icons
8 Years Ago
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8 Years Ago
fixed overlapping UVs on the ak47 viewmodel / worldmodel tweaked m92 worldmodel positioning
8 Years Ago
8 Years Ago
Item Store shows additional media from Workshop entry (at a broken aspect ratio)
8 Years Ago
missing meta
8 Years Ago
ikari vertex painter script files
8 Years Ago
Wooden pallets models/LODs/Textures/Prefabs Cardboard boxes models/LODs/Prefabs
8 Years Ago
misc
8 Years Ago
Added culling volumes to military tunnels
8 Years Ago
Workshop icons are supersampled,, slightly better lighting
8 Years Ago
Recalculated explosive and satchel charge entity bounds (fixes damage through wall issues)
8 Years Ago
Harbor_1 vertex painting grounds Reworked concrete_b and g to work with new 4way material Added pudlles_a textures, gravel&debris textures Reworked dockwalls to exclude grounds (now placed separately)
8 Years Ago
Rotated c4 in viewmodel, updated prefab
8 Years Ago
Try building bundles without DisableWriteTypeTree
8 Years Ago
Updated to latest Facepunch.Steamworks
8 Years Ago
Better workshop voting
8 Years Ago
Fixed signs not loading after server restart
8 Years Ago
Harbor_1 backup
8 Years Ago
static prop version of the players shelf
8 Years Ago
Harbor_1 misc Junk piles models/LODs/COLs/Textures and prefabs
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_large_medium + cave_large_hard)
8 Years Ago
TerrainCheckGeneratorVolumes fix
8 Years Ago
Converted some updated skins to the new download system
8 Years Ago
timed explosive fix
8 Years Ago
Fixed SavasIsland and SavasIsland_koth issues
8 Years Ago
Fixed Wood Storage Box skins pretending they're for the Large Wood Storage
8 Years Ago
bunch of fixes for thrown objects proper orientation/sticking, obeys deploy delay
8 Years Ago
EAC update
8 Years Ago
satchel requires 1 rope protocol++
8 Years Ago
ladder rope cost reduced floor grill cost reduced prison gate cost reduced prison wall cost reduced chainlink fence cost reduced chainlink gate cost reduced shopfront cost reduced metal bars code reduced armored bars cost reduced wood bars cost reduced embrasure a cost reduced embaruse b cost reduced salvaged tool blade cost tripled can now find turret parts, stack of hqm and stacks of pipes in green boxes - no more sewing kits wood boxes no longer produce barrel contents slightly higher metal frag count from worst-case barrel drop slightly more techparts when found slightly more roadsigns when found