128,688 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                S2P bandit, outpost and large oil rig for hardcore tech trees
                
                
                
                
             
         
        
            
            
            
                
                Added new T0, T2 and T3 hardcore tech trees, identical to vanilla but without guns
Added ability for a game mode to gate access to a tech tree
                
                
                
                
             
         
        
            
            
            
                
                T2 primitive and T3 vanilla
                
                
                
                
             
         
        
            
            
            
                
                Update T2 and T1 Primitive
                
                
                
                
             
         
        
            
            
            
                
                Baseline for tech tree editor tool improvements
No longer needs to be opened/reopened when going in and out of play mode
Implements a snapping system to easily lay out items, grid is slightly skewed in-game for better visual flow
Applied new layout on IO and T1 tree
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from trimmed_asset_warmup/scene_warmup
                
                
                
                
             
         
        
            
            
            
                
                Fix player models not being removed from the instance list when disconnecting from servers
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Steam inventory and workshop screens localization
                
                
                
                
             
         
        
            
            
            
                
                Scene now has scrollview populating with a button for every viewmodel in the game with an OnPressed event. Adjusted styling
                
                
                
                
             
         
        
            
            
            
                
                Settings:
- Localization tidying, added new tooltips and fixed some typos
- Renamed Texture Mipmaps -> Texture Quality
- Medium graphics preset use full resolution textures instead of half
                
                
                
                
             
         
        
            
            
            
                
                Phrase property drawer fixes, added a revert button and RustText support
                
                
                
                
             
         
        
            
            
            
                
                Added varied crate spawner grid
                
                
                
                
             
         
        
            
            
            
                
                Restoring more Craggy Island features
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed remaining Application.isPlaying using the wrong namespace
                
                
                
                
             
         
        
            
            
            
                
                Restored FPS slider behaviour, show "unlimited" when set to 0
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                merge from phrase_applybutton
                
                
                
                
             
         
        
            
            
            
                
                Added a button on the phrase property drower to apply edit directly into the json without having to rebuild the whole thing for 5min
                
                
                
                
             
         
        
            
            
            
                
                Settings:
- Fixed submesh issue on the tooltips when switching language
- Crowdin URL clickable
- Updated some tooltips
                
                
                
                
             
         
        
            
            
            
                
                Add -> TryAdd in BuriedItems
                
                
                
                
             
         
        
            
            
            
                
                Fixed SettingsGestureDraggable.OnDropped NRE
                
                
                
                
             
         
        
            
            
            
                
                Reduce texture size and/or enable compression on some textures
                
                
                
                
             
         
        
            
            
            
                
                pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
                
                
                
                
             
         
        
            
            
            
                
                Premium icon doesnt use global mip map limits
                
                
                
                
             
         
        
            
            
            
                
                New scene2prefab flatten hierarchy logic that actually flattens things
                
                
                
                
             
         
        
            
            
            
                
                Fixed orientation breaking bits of it.
                
                
                
                
             
         
        
            
            
            
                
                ▋▆▄▉▋▅▋ █▅▄▆▆▄ █▆█ █▉▋█▌▍▆▅▍ ▉▍ █▇▄▍▅▉▉▋ ▇▄▌▉▌.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added store static grids system, converted all the store static grids
Refresh store on checkout
Minor fixes
                
                
                
                
             
         
        
            
            
            
                
                Let's actually aim the pistol muzzle flash outwards.
Other minor tweaks.
                
                
                
                
             
         
        
            
            
            
                
                Set generic popup ui escape capture as inserts
Cart escape fixed too
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin viewer drawing on top of inventory modals
Added a timer to delete and crafting warning popups
Added an insert setting to UIEscapeCapture
                
                
                
                
             
         
        
            
            
            
                
                Fixed editor perf issue with UI blur material
                
                
                
                
             
         
        
            
            
            
                
                Restored sofa and retro toolcupboard store page assets
                
                
                
                
             
         
        
            
            
            
                
                Store analytics, added sources on all item grids
                
                
                
                
             
         
        
            
            
            
                
                Restored sofa store assets
                
                
                
                
             
         
        
            
            
            
                
                don't interpolate atmosphere density stuff when live editing
                
                
                
                
             
         
        
            
            
            
                
                Added store.printGeneralStore
                
                
                
                
             
         
        
            
            
            
                
                Rework how automatic workshop captures are taken, now pilots camera around the scene and takes screenshots using Screenshot.cs