reporust_rebootcancel

134,615 Commits over 4,324 Days - 1.30cph!

12 Months Ago
Allow motion warping to track targets without jeopardizing the animation rotation (first pass)
12 Months Ago
Minor FX polish.
12 Months Ago
Fixes.
12 Months Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
12 Months Ago
Small tweaks.
12 Months Ago
Render queue tweak for odd viewing angles.
12 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
12 Months Ago
merge from main
12 Months Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
12 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
12 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
12 Months Ago
Finalized cooking workbench lighting&fx
12 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
12 Months Ago
Merge from petting_gesture
12 Months Ago
Updated petting gesture first person animation
12 Months Ago
Codegen
12 Months Ago
Merge from cookingv2
12 Months Ago
Merge from main
12 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
12 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
12 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
12 Months Ago
Disable spoiling on eggs
12 Months Ago
merge from fix_train_barricade_collision -> main
12 Months Ago
Added spoiled horse meat
12 Months Ago
Slightly adjust storage adaptor position on fridge
12 Months Ago
Fixed storage adaptor not working on fridges
12 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
12 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
12 Months Ago
Root combiner network optims
12 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
12 Months Ago
Merge from petting_gesture_impl
12 Months Ago
Hook up new happy react animation
12 Months Ago
AND, OR, XOR: check flags changed before sending the flag network update
12 Months Ago
Merge from chicken_update
12 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
12 Months Ago
Merge from petting_gesture
12 Months Ago
Merge from main
12 Months Ago
Set trains to hit construction layer again so they can hit barricades
12 Months Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
12 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
12 Months Ago
merge from item_ownership -> crafting_update
12 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
12 Months Ago
Update phrases
12 Months Ago
Merge from tssaa_hires_screenshot_fix
12 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
12 Months Ago
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12 Months Ago
main -> vines
12 Months Ago
main -> Boomerang