155,863 Commits over 4,536 Days - 1.43cph!

2 Months Ago
Added a safeguard for TestScenario out of range errors
2 Months Ago
merge from main
2 Months Ago
more profiling
2 Months Ago
Resolved more CanvasRenderer warnings
2 Months Ago
Fixed Pie pool leak
2 Months Ago
Premium FAQ modal, some fixes
2 Months Ago
Flare animation updates
2 Months Ago
fixing missing terrain data & textures on empty testmap
2 Months Ago
merge from fix_alt_loot_clothing -> main
2 Months Ago
Remove unused field + comments
2 Months Ago
Update test list
2 Months Ago
merge from hackweek_cui_tooltips
2 Months Ago
▅ ▇▄▉▊▆▊▍ ▍█▋
2 Months Ago
Use query grid.
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
SkinViewer2 prefab RRP fixes after merge
2 Months Ago
adding an empty map (contains only the minimal setup for you to run the game) for testing purposes
2 Months Ago
statuib medium b update
2 Months Ago
merge from main -> fix_alt_loot_clothing
2 Months Ago
Fix compile error + rename field
2 Months Ago
Founders Door - lowpoly, textures, lods, gibs
2 Months Ago
fixed issue of commands writing SDF data directly to the client entity instead of the server - change default value of 0 to mean unitiailized
2 Months Ago
Added another test to make sure that when alt looting with a full inventory, the extra clothing will go into the body bag
2 Months Ago
Update testlist
2 Months Ago
Start of snapping to existing fences. Fix delete visuals.
2 Months Ago
Update test list
2 Months Ago
Add new tests to TestItems for alt looting behavior I fixed & ensuring corpses still block input correctly
2 Months Ago
Merge from main
2 Months Ago
Add ability for RPCFactory.MoveItem() to supply ItemMoveModifier parameters
2 Months Ago
Fix NRE from ConstructionError.Log() for players without connections (for tests)
2 Months Ago
Create method for PlayerOpenLoot() inside DroppedItemContainer outside of the looting RPC (same idea as what StorageContainer has)
2 Months Ago
Whitespace fix for BRP_BloomPass
2 Months Ago
Update(tests): patch MapMarkerMissionProvider Tests: TestMTSave passes (down to 2)
2 Months Ago
Codegen
2 Months Ago
Update: TestServer now initializes PaintballColorLookup.instance Tests: TestMTSave - 5 -> 3 fails
2 Months Ago
Bugfix: make TravelingVendor.Save MT friendly - get rid of wheel flags processing, they were updated on server and sent over, but not used - cache linear velocity every fixed step (we're missing on interpolation, but we only send the snapshot every fixed update anyway) - use manually interpolated steeringAngle instead of querying the wheel collider Tests: TestMTSave(down to 5 remaining), ran TravelingVendorTest scene and looked at the vendor as it drove around
2 Months Ago
merge from main
2 Months Ago
Snap render reduced size. halved fence height.
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Add more items to ItemManager.Items to make tests easier
2 Months Ago
added final textures for bar games wallpaper01 , changed it to floorpaper, renamed, set up materials and desctiption etc. Still needs icon
2 Months Ago
Prototype/wip
2 Months Ago
▊ ▊▅▉█▅ ▉▇▄▄ ▅▉█▆
2 Months Ago
Added new collision mesh for problem prefab
2 Months Ago
Add convar for "bypassiteminputrestriction" to allow the server to be put in a mode where you can move items into input blocked containers
2 Months Ago
merge from skinviewer_charityplushies
2 Months Ago
Added charity plushies to the skin viewer Fixed plushie 04 wrong shortname in the sitem
2 Months Ago
merge from minifridge_reskin_fix
2 Months Ago
Fix reskinning mini fridge not preserving storage adaptor