200,039 Commits over 4,140 Days - 2.01cph!

2 Months Ago
better_beehive_ui-> main
2 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
2 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
2 Months Ago
better_bike_fuel_interaction -> main
2 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
2 Months Ago
hooked up missing icon paths
2 Months Ago
missing meta
2 Months Ago
new wallpaper icons
2 Months Ago
▌▌▄▄ ▋▄▇█▉▍▌▄
2 Months Ago
2 Months Ago
Merge from hackweek_spawn_all_deployables_command
2 Months Ago
Fixed debug logs
2 Months Ago
wip icons for wallpapers and re-assigned to skins
2 Months Ago
merge from wallpaper/floor
2 Months Ago
vclouds atmospheric occlusion in reflection probe as well
2 Months Ago
merge from fix_official_gamemode_tags -> main
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Left some crap in the prefab :(
2 Months Ago
Fixed wallpaper clipping on shipping container floors
2 Months Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
2 Months Ago
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Adjusted floor wallpaper deploy offset
2 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
2 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
2 Months Ago
Env progress/backup.
2 Months Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
2 Months Ago
Fixed missing wood from hobo barrel on deploy
2 Months Ago
hooked up icon after merge
2 Months Ago
updated icon
2 Months Ago
Fix error when opening admin ui, caused by empty firework pattern
2 Months Ago
Commented ddraw
2 Months Ago
Fixed various causes that could render meshes twice
2 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
2 Months Ago
jungle_floor_cube_fix -> main
2 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
2 Months Ago
Viewmodel mesh swapping based on current mode
2 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
2 Months Ago
added wallpapers to world model, added outline , rendered icon
2 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
2 Months Ago
Third person model swapping based on current mode
2 Months Ago
Continuing floating walkway lookdev
2 Months Ago
Submitting missing metas for bucket, hammock
2 Months Ago
Prefab changes
2 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
2 Months Ago
Fixed some skins item name
2 Months Ago
Merge from foliage_instancing
2 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
2 Months Ago
Made it easier to pick up rugs
2 Months Ago
updated wallpaper viewmodel and set up in view and world