240,762 Commits over 3,867 Days - 2.59cph!

9 Years Ago
- Toned the item glown back down a bit
9 Years Ago
tweaked swamp court fogging. added new court_intro_cam camera with correct scripts. Animated first intro cam swamp court shots, WIP, need to fix tweening
9 Years Ago
- Loot now glows the color of the item colour, white, green, yellow.
9 Years Ago
- Loot now uses the new model - Loot names are no longer visible in the world - Loot containers now have the new LootTable script on them so they actually drop loot :)
9 Years Ago
Jetpack WIP
9 Years Ago
Reverted world setup change that led to it being called twice when playing inside the editor
9 Years Ago
Another attempt to fix Unity terrain shader warning on startup
9 Years Ago
ProceduralObject NRE debugging
9 Years Ago
Updated community ent NRE fixes Updated error urls
9 Years Ago
Fix standard shader compiling to ps_2_0 instead of ps_3_0 on lowest lod
9 Years Ago
player ticking. bugs.
9 Years Ago
EAC compile fix (send help)
9 Years Ago
Windows compile fix
9 Years Ago
Standalone compile fix
9 Years Ago
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9 Years Ago
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9 Years Ago
Cleaned up convar structure Fixed status console command calling pool.status clientside
9 Years Ago
- Speech bubble changes - Added some temporary, enemy-specific taunts
9 Years Ago
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9 Years Ago
Exposed run speed, run accel, run accel animation rates
9 Years Ago
Merge pull request #2 from bawNg/master Fixed typo
9 Years Ago
Fixed typo
9 Years Ago
Merge pull request #1 from bawNg/master Some small improvements and optimization
9 Years Ago
RPC fixes, networking fixes, fixes.
9 Years Ago
Optimized panel lookups Implemented server-side texture support Implemented fade in for components Implemented fade out for panels Removed logging to avoid breaking client console
9 Years Ago
Replaced a bunch of horrible code with the new [CreateAssetMenu] attribute
9 Years Ago
Fixed item contents icons not always updating
9 Years Ago
Fixed more projectile firing performance problems
9 Years Ago
Tweaked large water catcher blueprint ingredients
9 Years Ago
Culling some clientside stuff out of serverside
9 Years Ago
Updated court / character select states
9 Years Ago
Sending data and succeding!
9 Years Ago
Fixed batched mesh incorrect transform rotation on foundation.steps.stone
9 Years Ago
A couple of CLIENT ifdefs
9 Years Ago
Fixed players not being marked as developers properly
9 Years Ago
Better developer test for the console dev tools
9 Years Ago
Disable water on server
9 Years Ago
Updated lion-el controller with backhands
9 Years Ago
Fixed graph UI being affected by image effects
9 Years Ago
Mining quarries are much stronger Mining quarries can be repaired with hammer fuel/output storage on quarries spew contents upon destruction Mining quarry requires less metal frags to create Mining quarry no-build/noplace radius reduced to 15 units instead of 20 Mining quarry works faster chance for some areas to produce more stone
9 Years Ago
protocol++
9 Years Ago
merged mining quarry into main, gulp
9 Years Ago
merge from main
9 Years Ago
Sending data + failing.
9 Years Ago
Cleanup
9 Years Ago
Cleanup
9 Years Ago
Draft radial/context menu implementation. PlayerController deals with popping the radial and passing in the smartobject on RighClickDown. If an SO has more than one interaction, we should the radial with a button for each, otherwise right click will call TrySubscribe on the first interaction.
9 Years Ago
Updated research table panel to sideset confusion
9 Years Ago
all loot tables, phrases etc udpated
9 Years Ago
Attachemnts dict no longer uses string keys (AttachmentPoints enum)