134,719 Commits over 4,293 Days - 1.31cph!

11 Months Ago
DoPrepare on plant-wheat.
11 Months Ago
Add wheat plants to spawn prefabs
11 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
11 Months Ago
Fixed underwater labs colliding with underground train tunnels at the new altitude
11 Months Ago
Corn collectable prefabs, population & autospawn setup
11 Months Ago
Switch directory to a constant
11 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
11 Months Ago
merge from save264 - Staging wipe
11 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
11 Months Ago
merge from primitive
11 Months Ago
vanilla techtree progress
11 Months Ago
phrases
11 Months Ago
/primitive -> /save264
11 Months Ago
Update manifest
11 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
11 Months Ago
Medieval AR icon
11 Months Ago
Update manifest
11 Months Ago
Merge from primitive
11 Months Ago
Fixed NRE when connecting to a server after disconnecting while holding the mini crossbow
11 Months Ago
Effect: revert hit normal transformation
11 Months Ago
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
11 Months Ago
Another attempt at fixing crossbow NRE
11 Months Ago
Reverted car shredder to a RendererLOD, match prior culling settings
11 Months Ago
Cheaper shield ServerTick, only try and find a shield if the player has a held entity that is compatible with shields
11 Months Ago
Convert hit normal to world position
11 Months Ago
Fixed horse EatDroppedFood nre
11 Months Ago
Effects: Way more normal orientation settings and some tooltips!
12 Months Ago
Fixed anim warning when switching ballista ammo
12 Months Ago
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12 Months Ago
shield sounds
12 Months Ago
Cleaned up battering ram detailed and world colliders scale
12 Months Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
12 Months Ago
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12 Months Ago
Bolt LOD distances.
12 Months Ago
Jarryds fix for PlaySoundFirstPerson NRE
12 Months Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
12 Months Ago
Enabled repair and pickup on static ballista
12 Months Ago
All siege weapons item removed from loot pools
12 Months Ago
Battering ram head removed from lootpool
12 Months Ago
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12 Months Ago
Fixed BaseVehicle.PenetrationResistance NRE
12 Months Ago
Fixed some annoying bugs still left in the new effects code
12 Months Ago
Implemented new rock models for the catapult scattershot
12 Months Ago
Tactical Gloves v4 rig
12 Months Ago
Missing files
12 Months Ago
Fixed scale issues on siege tower
12 Months Ago
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12 Months Ago
Reset ground floor siege tower to be scale (1,1,1) - should stop projectiles getting scale warped on ground floor
12 Months Ago
Mini Crossbow second attempt at NRE fix
12 Months Ago
Fire sound loop on the idle ballista incendiary bolt.