134,294 Commits over 4,262 Days - 1.31cph!

2 Years Ago
merge from legacy_shelter
2 Years Ago
Add a response with the current state when running ToggleSpectateTeamInfo
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
3p smg - eject shell fx - added firing anim & added to animator
2 Years Ago
Cherry picked relevant changesets from /main/texture-memory-review (cleaning up)
2 Years Ago
Cherry picked relevant changesets from /main/shader-memory-review (cleaning up)
2 Years Ago
Added support texture tools
2 Years Ago
Disabled alpha channel on RGBA textures not using it and changed compression to normal (saved ~82MB)
2 Years Ago
added left ik target to mace entity and edited 2handed melee anims
2 Years Ago
Implemented decay onto the shelter
2 Years Ago
Revert "Nuke unused vote_controller stuff from gmod" Causes network incompatibility
2 Years Ago
Merged in main
2 Years Ago
m4 3p - updated anims to reduce stock clipping into the body
2 Years Ago
merge from fix_oil_rig_restart_radiation
2 Years Ago
S2P on oil rigs
2 Years Ago
Allow entities with the `DisableSaving` component (acts as a tag) & `EnableSaving == false` to respawn every single restart Change entities that are part of radiation alarm in oil rig & small oil to respawn each restart
2 Years Ago
More panel related clean ups Removed DHScrollBar:Value() and DVScrollBar:Value() Doing the unthinkable. Both functions just returned nil, so probably no addon uses it. Cleanups + Fix DListBox selection
2 Years Ago
player update, exported 2handed melee anim set and populated sword override controller with the new anims, also set holster position and mace holding position on the mace entity
2 Years Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
2 Years Ago
Second attempt. Fixed NRE on server load due to horse ragdoll having no head bone
2 Years Ago
Fixed NRE on server load due to horse ragdoll having no head bone
2 Years Ago
m4 3p - updated chamber anim to be more visible
2 Years Ago
merge from b_shotgun
2 Years Ago
m4 - fixed lootspawn asset naming mismatch
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Another minor fix
2 Years Ago
2 Years Ago
Fixed empty sourceBonePos array on load from save
2 Years Ago
merge from legacy_shelter
2 Years Ago
Fix client compile
2 Years Ago
merge from legacy_shelter
2 Years Ago
merge from sign_paint_improvements
2 Years Ago
merge from b_shotgun
2 Years Ago
merge from b_shotgun
2 Years Ago
merge from fix_oil_rig_radiation_reset
2 Years Ago
M4 spawn tables M4 very rare spawn - despawn slower
2 Years Ago
Fix lights & alarm not turning off when the crate respawns
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Fixed momentary invisible player when corpse spawns while player was parented
2 Years Ago
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2 Years Ago
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2 Years Ago
▆▌▆██ & ▌▅▌▄▋▉▍▄ ▋▍▇▆▇▆ ▄▉▄ ▅▋▊.
2 Years Ago
Muzzle FX & ejection location improvements.
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Fix server compile
2 Years Ago
Fixed interpolation issues, new system now working correctly
2 Years Ago
Revamp ragdoll bone position and initial lerp, fix limb trouble between client and server. Broken right now, but committing this mostly-complete WIP
2 Years Ago
Don't copy bone positions on client when ragdoll sim is on server, since the server doesn't know about any of the non-rigidbody bone positions, so it just confuses things (and most noticeably messes up the neck if the player was looking down)
2 Years Ago
Rotate the object around the pan offset Reset camera button resets pan and zoom too now
2 Years Ago
set pinata physics mat to cloth so weapons play soft impact sounds remove confetti cannon sound from pinata-stage-destroy effect