134,294 Commits over 4,262 Days - 1.31cph!

2 Years Ago
Merge from main
2 Years Ago
Fix team markers getting left on the map after disconnecting and reconnecting to another server if the player is not in a team on the subsequent server
2 Years Ago
merge from gingerbread_toggle
2 Years Ago
merge from main
2 Years Ago
Set gingerbread grade skin id to 2 (a skin that doesn't exist) Added an Always Unlock toggle that will bypass the skin field entirely, but still respects the Enable In Standalone option so we can disable/enable seasonal building grades
2 Years Ago
SkinDefault subsurface profile tweaks
2 Years Ago
merge from modelviewerfixes
2 Years Ago
Disable ginger bread skin for now - will be reenabled for Xmas
2 Years Ago
warning stickers deferred decals added decals to some barrels
2 Years Ago
exported player update rock animation set, updated rock entity with iktarget on left hand and updated unarmed idle pose with zero rotation on the pelvis
2 Years Ago
Added ENT:OverrideMove and ENT:OverrideMoveFacing for ai ents
2 Years Ago
Prevent rendering if there are no passes created Invoke hiresscreenshot per pass
2 Years Ago
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2 Years Ago
fix m4 shotgun playing wrong sounds with muzzle break attached m4 shotgun dryfire sound
2 Years Ago
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2 Years Ago
FrankensteinMask Model and material setup
2 Years Ago
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2 Years Ago
Prevent crashing when accessing out of bounds light styles Try bumping MAX_LIGHTSTYLES to 128 (from 64) Fix nav places being cutoff by 1 character
2 Years Ago
Some refactor and a bunch of distance check replacements.
2 Years Ago
Bit of cleanup
2 Years Ago
Merge main
2 Years Ago
Show `...` (animated) while waiting for ping from server instead of `?`
2 Years Ago
removing old textures
2 Years Ago
refreshed barrel art updated prefabs
2 Years Ago
merge from 2009 birthday commit
2 Years Ago
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2 Years Ago
Distance check optimisation
2 Years Ago
Merge from mfm5
2 Years Ago
Rerun protobuf
2 Years Ago
wip merge from main
2 Years Ago
Fixed spraycan reskin not working on some older large box skins until the player reconnects
2 Years Ago
Rename property to PreventDuplicatesInQueue, false by default Expose the option on AutoTurrets via sentry.debugpreventduplicates (true by default)
2 Years Ago
Added a new AllowDuplicatesInQueue property for IOEntities Prevent AutoTurrets from being added to the queue more than once
2 Years Ago
Fixed double ParentChanging call
2 Years Ago
Fixed ragdoll parenting when a new clients enters network range
2 Years Ago
Updated world model as well.
2 Years Ago
Smoother candle cycle.
2 Years Ago
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2 Years Ago
Small material/texture SSS/AO tuning for new lighting.
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
▅█▍▇ ▇▆▌▄█▊█▉▋ █▋ & ▌▉█▉▊▋▊▇ ▅▍▇▊▋▄.
2 Years Ago
Gave server-side ragdoll a bigger head collider
2 Years Ago
Ragdoll eye pos fix
2 Years Ago
Merge from main
2 Years Ago
Merge ServerSideRagdolls -> main
2 Years Ago
Fixed physics silliness when a client-side ragdoll had multiple arrows in it that overlapped each other
2 Years Ago
Merge in legacy_shelter
2 Years Ago
Possible fix for shelter error on build.
2 Years Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
2 Years Ago
merge from b_shotgun