194,760 Commits over 4,079 Days - 1.99cph!
Fixed timer not always showing up for a player's turn, with simultaneous turns
Fixed round not ending if one player has blackjack and another doesn't
Frankenstein Table table and craft disable
Halloween.cs npc and event disable
Disable Halloween event (event file)
Fixed NPC clothing getting transferred to corpse backpack
Subtract
75695 (again, thanks plastic)
Subtract
75695 with no merge tracking (npc clothing fix)
full manifest rebuild - build times
subtracting npc_ragdoll_clothing_fix - Fixes NPC attire dropping in loot bag
Source objs for Maxime + textures
Iterated on candle flame FX
Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
Fixed shadow proxies on pipe_c
Concrete rebar damage textures
Concrete rebar damage decals
fixed some holes in ferry terminal interior and exterior meshes
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fixed some holes in ferry terminal interior meshes
Disable the 'Optimized Loading' Full option (causes unpredictable crashes - it could work for weeks and then start crashing all the time for some reason)
Note that this crash is caused by skipping asset warmup (which the Full option automatically does)
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Fixed issues on the warehouse. ready to start working on the LODs :)
ferry terminal interior LODs/Colliders and prefab
merge from halloween2022 RC
Reduce scarecrow Fast movement speed
hivis jacket files for skinning
Various rotation fixes, still has issues
Fixed XOR switches passing through power without subtracting consumption
"Waiting for other players" info on both UIs
Fix splitter so it updates when child is destroyed (last commit didn't catch all cases)
Handle player with non-zero scrap but less than the minimum bet
Fixed double EndCycle call
Dealer don't bother playing if all players have Blackjack and the dealer doesn't
Fixed state sync bugs, issues when the player left mid-game