225,840 Commits over 3,714 Days - 2.53cph!

54 Days Ago
Now loads skins when spawning tool world models
54 Days Ago
player update nailgun set up in unity
54 Days Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.
54 Days Ago
Changed UI-Pixelate to additive blending
54 Days Ago
NPC flamethrowers don't hurt NPCs.
54 Days Ago
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54 Days Ago
fixes
54 Days Ago
Muzzle & eject loc, speed/cycle iteration.
54 Days Ago
Heavy scientist AI design fixes
54 Days Ago
RTC
54 Days Ago
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54 Days Ago
Updated Minigun Textures to include Barrel Shadowing
54 Days Ago
Merge from main to get latest ASE
54 Days Ago
merge from /main/visualshader
54 Days Ago
Slightly reduce AI effective range to match damage range.
54 Days Ago
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54 Days Ago
adding swing bridge ramp model for harbor 2 removed static ramps and base from the prefab to be in the structure folder fixed normals on the ramp, added lod and collision to the base
54 Days Ago
player update. eoka pistol exported and set up
54 Days Ago
Codegen
54 Days Ago
Updated Minigun 4K Textures Added Minigun World Model 4K Textures
54 Days Ago
Disable parallel solver
54 Days Ago
Split heavy scientist backpack into tanks + instruments
54 Days Ago
Merge from main
54 Days Ago
Refactor, hook up connections, started work on storing transition actions
54 Days Ago
quick level fixes and adjustments
54 Days Ago
Also tweaked their handles positions because they were an absolute pain to aim for
54 Days Ago
Updated Minigun Textures to incorporate feedback Updated Minigun World Textures to incorporate feedback
54 Days Ago
Fixed electrical flasher light and siren light having no emission when ON
54 Days Ago
hanging coats
54 Days Ago
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54 Days Ago
Add a climbable net to the static cranes if the Reserved1 flag is set to true Enabled on the shore side crane S2P harbor_1
54 Days Ago
Fixed some bugs Added proper ground colliders in harbor_1 and deleted temp ones
54 Days Ago
Show state name overrides separately Use EditorJsonOptions instead of defining our own Draw entry nodes differently to normal nodes
54 Days Ago
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54 Days Ago
dresser updated
54 Days Ago
Deserialize graph state
54 Days Ago
Serialize graph state
54 Days Ago
migrated artdev progress to demo_level_2
54 Days Ago
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54 Days Ago
merge from oilrig sat tube
54 Days Ago
oilrigs S2P
54 Days Ago
fixed some dressing gaps
54 Days Ago
merge from server_hidden_stashes
54 Days Ago
merge from EasterItemStoreFixes
54 Days Ago
latest rigs scenes
54 Days Ago
removed cctv desk from cctv room, so it can be customized per oilrig
54 Days Ago
refined environment volumes in moonpool