140,840 Commits over 4,352 Days - 1.35cph!

5 Hours Ago
merge from new_console-ui
5 Hours Ago
Instantiate blur material so its not changed in editor every time you open the console
5 Hours Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
5 Hours Ago
merge from new_console-ui
5 Hours Ago
Updated consoleScale command description
5 Hours Ago
Fixed pressing tab to autocomplete selecting the wrong command
5 Hours Ago
merge from main
5 Hours Ago
Merge from boat_teleport_commands
5 Hours Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
5 Hours Ago
Merge from terrain_renderer
5 Hours Ago
Added an error when GetTestParameters failed to find the given parameter source
5 Hours Ago
Merge from main
5 Hours Ago
Fix building terrain check
5 Hours Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
5 Hours Ago
Merge: from main
6 Hours Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
6 Hours Ago
Add unitask assembly as dependency for tests
6 Hours Ago
Test list
6 Hours Ago
Codegen
6 Hours Ago
Merge from main
6 Hours Ago
Added a progress bar for the test export
Today
merge from new_console-ui
Today
Compile fix
Today
merge from easter2026_dlc - store icons and square images
Today
easter egg wallpaper store icon and square images
Today
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
Today
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Today
Gesture audio event updates
Today
merge from new_console-ui
Today
Console background blur matches the old console, blur is stronger when the main menu is open
Today
Merge from main
Set up hair sets to debug seed issues
Today
merge from main
Today
fpb-config: 2022.3.41f1 -> 6000.3.11f1
Today
Merge from main
Today
Gesture animation polish pass - start/end pose update and timing adjustments
Today
merge from new_console-ui
Today
Restored [?] color in autocomplete
Today
Fixed console auto complete not working well with chained commands
Today
Server admin UI: - Fixed player list mask - Added scrollbars to player and UGC lists
Today
Merge from terrain_renderer
Today
Merge from main
Today
Remove debug colour terrain instance data Remove terrain mesh collider tests Disable on deepsea Update terrain quality on init
Today
merge from skinviewer_easter
Today
New rustige egg skin viewer music
Today
merge from main
Today
merge from main
Today
Mark the position/rotation offset fields on ShieldHeldEntitiyOffset as read only, they should only be applied with the editor button Update butcher knife offset, very minor change
Today
Allow spine movement during kick gesture (see forceAllowSpineMovement toggle, we normally don't want spine look during full body gestures)
Today
Fix FoliagePlacements when using MeshRootTerrain