143,792 Commits over 2,437 Days - 2.46cph!

4 Days Ago
Reduced gunpowder crafting cost of landmine Reduced crafting cost of wooden floor spikes Reduced crafting cost of Incendiary 5.56 rifle ammo Reduced crafting cost of Incendiary Pistol Bullet
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4 Days Ago
Added "Where Is" button to mat_texture_list to help debug addons overwriting materials/textures
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4 Days Ago
merge from main
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4 Days Ago
Thanks VS, this was not actually unused
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4 Days Ago
Merge from main
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4 Days Ago
Fixed music sample files not being discovered in legacy workshop stages Legacy support for workshop PxcSourceData / PxcAnimData path discovery Legacy fix for precaching music sample files in workshop plugins Updated workshop-resources.txt !redux
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4 Days Ago
Added basic third person camera Toggle first/third camera with mouse2 Start on DebugCamera - switch to it using E
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4 Days Ago
Fix photos not loading when many try to load at once (might take a few sec to load all in when there's many)
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4 Days Ago
Update bass.dll (mp3free) to 2.4.15
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4 Days Ago
Double wooden, metal and top tier doors slightly more expensive - further tweaks from 56459
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4 Days Ago
Added CRenderComponent.SetClientAllowDraw (this component is networked so calling SetRenderingEnabled clientside gets stomped) Added Viewer property to Camera Simplify C_BaseEntity::UpdateVisibility Call UpdateVisibilityAllEntities when g_ViewEntity changes C_BaseEntity::ShouldDraw returns false if it's g_ViewEntity FirstPersonCamera test, show the player model when holding attack1
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4 Days Ago
Update bass.dll (mp3free) to 2.4.15
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4 Days Ago
Double wooden, metal and top tier doors now cost and craft the same as their single door counterpart
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4 Days Ago
Binoculars no longer require HQM Binoculars no longer require workbench Smoke grenade craftable and researchable (T2) Smoke grenade now stacks to 3
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4 Days Ago
Small oil refinery now uses similar deployment behaviour as the Large furnace - ease of placement
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4 Days Ago
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4 Days Ago
New base movetowards state. WIP getting scientist movement working. AI design for testing.
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4 Days Ago
Reduced Road sign jacket crafting cost and time Reduced Road sign kilt crafting cost and time
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4 Days Ago
Hazmat suit now uses condition Hazmat suit can now be repaired
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4 Days Ago
Reduced metal Pickaxe crafting time (30) to be inline with other metal tools
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4 Days Ago
Reduced crafting cost and time of: Double Sign Post Huge Wooden Sign Large Wooden Sign Medium Wooden Sign Small Wooden Sign 75 One Sided Town Sign Post Landscape Picture Frame Portrait Picture Frame Tall Picture Frame XL Picture Frame XXL Picture Frame Large Banner Hanging Large Banner on pole Landscape Photo Frame Large Photo Frame Portrait Photo Frame
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4 Days Ago
net5 has problems with structs and [UnmanagedCallersOnly] - so pass as a IntPtr Unsafe.AsRef if var has flag asref Added ViewDesc shared struct Call GameLoop.GetView from SetUpView to set up the view params Added Camera class Added GetActiveCamera to Gamemode Added Camera property, GetActiveCamera to Player Added FirstPersonCamera Test gamemodes use FirstPersonCamera
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4 Days Ago
Reinforced window bars now have glass Reinforced window bars health reduced (500) Reinforced window bars now called Reinforced Glass Window Reinforced Glass Window now called Strengthened Glass window
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4 Days Ago
Greatly reduced bear rug crafting cost Key lock crafting time and cost reduced
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4 Days Ago
Increased rocket launcher deploy delay to equal reload time - stacking multiple loaded rocket launchers no longer has a benefit
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4 Days Ago
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4 Days Ago
GameSceneNode: if in prespawn or no heirachy, redirect SetLocal* to SetAbs* [RISKY] Bind EntitySystem.ExecuteQueuedCreation Update gamescenenode.cpp We can use sizeof now instead of Marshal.SizeOf Fixed interop reporting struct size mismatch causing false subsequent mismatches
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4 Days Ago
Reduced pure ore tea yield to 50% Reduced advanced ore tea yield to 35%
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4 Days Ago
Greatly reduced Watchtower crafting time and cost
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4 Days Ago
Large medkit now provides small amount of instant health and reduced crafting cost and time
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4 Days Ago
Greatly reduced the amount of dehydration when consuming anti-radiation pills
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4 Days Ago
Reduced reinforced glass window health 500 > 350
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4 Days Ago
Halved bone fragment cost for bone armor
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4 Days Ago
Reduced building planner crafting time
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4 Days Ago
Holosight workbench Tier 2
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4 Days Ago
Reduced 8x, silencer, simple sight, muzzle break, muzzle booster, laser sight, halo sight crafting times
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4 Days Ago
DoPrepare
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4 Days Ago
Greatly reduced Hitch and Trough crafting cost and halved crafting time
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4 Days Ago
Large and small furnace crafting time halved
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4 Days Ago
Double shot gun now requires two pipes and an additional 25metal fragments Water pipe shotgun crafting cost slightly cheaper
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4 Days Ago
Stone spear craft time reduced and crafting cost cheaper
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4 Days Ago
Stone tools craft time reduced to 15seconds
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4 Days Ago
More DoPrepare fixes
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4 Days Ago
Meta file upper / lower case fix (part 2)
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4 Days Ago
Meta file upper / lower case fix (part 1)
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4 Days Ago
Fix 'IsLowVoilence' Typo Merge pull request #502 from benbristow/fix-violence-typo Fix 'IsLowVoilence' Typo
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4 Days Ago
laser pattern difficulty scaling
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4 Days Ago
Automatically update indices and stuff to keep performance in shape
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4 Days Ago
Add dirt layer options to the workshop editor
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4 Days Ago
Gravity edit
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