160,884 Commits over 2,771 Days - 2.42cph!

3 Days Ago
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3 Days Ago
Problems system improvements Code style cleanups Lowercase model name in PropSelect for sorting purposes This simply matches behavior of the "old" method which ends up with lowercase keys.
3 Days Ago
Community Contributions: Made hook.Add/Remove not silently fail on arg type mismatch Fixed table.RemoveByValue throwing an error when key is not a number Added table.Shuffle Added DComboBox:OnMenuOpened( menu ) New library: math.ease Added table.MemberValuesFromKey Added ENTITY:AddOutputFromKeyValue and ENTITY:AddOutputFromAcceptInput Added SlowWalkSpeed to player_manager
3 Days Ago
delete PlayerServicesResolver
3 Days Ago
No longer start with $10,000
3 Days Ago
You won't take fall damage if you're jetpacking and you have at least 10% energy remaining
3 Days Ago
cherry pick 6833
3 Days Ago
Lowercase model name in PropSelect for sorting purposes
3 Days Ago
cherry pick 6832
3 Days Ago
Updated fall damage so that it isn't too much of a burden on fun / gameplay
3 Days Ago
branched from #6739 and applied Unity upgrade
3 Days Ago
Updated UI look and made more stuff configurable
3 Days Ago
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3 Days Ago
Merge up to cs8376
3 Days Ago
I should $"{Money:C0}"; so my cash at the top right gets comma'd Merge branch 'main' of sbox-hover
3 Days Ago
Tweaked generator repair and damaged particle Merge branch 'main' of sbox-hover
3 Days Ago
Fixed some addons that extract/load correctly on client not loading/extracting correctly on server. Both cases now simply display a warning before trying to extract.
3 Days Ago
Turn up the boost
3 Days Ago
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3 Days Ago
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3 Days Ago
Added WorldBorder Hammer entity Merge branch 'main' of sbox-hover
3 Days Ago
Added map border material to Dune
3 Days Ago
Fixed Entity RemoveFromLists errors on bad disconnect Fixed trying to join your own game from the lobby
3 Days Ago
Added grid shader and map border vmat thanks ;)
3 Days Ago
scss supports darken, lighten, invert, mix lobby bar tweaks
3 Days Ago
Added WorldGeneratorHud and ability to destroy generators with all particle effects + sounds
3 Days Ago
Tweaked generator particles
3 Days Ago
Tweaked weapon particles
3 Days Ago
hook.Add with invalid 2nd argument throws proper error (#1810)
3 Days Ago
Add SlowWalkSpeed to player_manager / GM.SetPlayerSpeed / Default player classes (#1827)
3 Days Ago
Add utility functions for using the Hammer IO system (#1530) Example usage ```lua function ENT:KeyValue( key, value ) if ( BaseClass.KeyValue ) then BaseClass.KeyValue( self, key, value ) end if ( self:SetNetworkKeyValue( key, value ) ) then return elseif ( self:AddOutputFromKeyValue( key, value ) ) then return end -- Your entity's logic goes here end function ENT:AcceptInput( name, activator, called, value ) if ( BaseClass.AcceptInput and BaseClass.AcceptInput( self, name, activator, called, value ) ) then return true end if ( self:AddOutputFromAcceptInput( name, value ) ) then return true end -- Your entity's logic goes here return false end ```
3 Days Ago
Create table.MemberValuesFromKey (#1539)
3 Days Ago
New library: math.ease (#1755) * New library: ease * ease -> math.ease * fix: call correct math.ease function probably a module leftover * Reduce repeated multiplication to powers * Reduce _G lookups and use a `module()` Co-authored-by: Tom <27384135+CupCakeR@users.noreply.github.com>
3 Days Ago
Remove lobby header buttons Queue lobby queries Only be in one staging lobby at a time Enforce minimum players
3 Days Ago
Add DComboBox:OnMenuOpened(menu) (#1659)
3 Days Ago
Add table.Shuffle (#1683) * Add table.Shuffle Performs an inline Fisher-Yates shuffle on the table in O(n) time * table.Shuffle small optimization
3 Days Ago
Generator Destroyed particle
3 Days Ago
Fix table.RemoveByValue throwing an error when key is not a number (#1704)
3 Days Ago
Generator damaged particle Merge branch 'main' of sbox-hover
3 Days Ago
Added a Weapon and Loadout upgrade system and populate the Upgrades tab of the Station dialog Merge branch 'main' of sbox-hover
3 Days Ago
Made hook.Add/Remove not silently fail on arg type mismatch (#1344) * Made hook.Add/Remove not silently fail on arg type mismatch In the rare case a typo was made for the hook args, it is now noticeable.
3 Days Ago
Generator repair particle updated Generator vsnap file
3 Days Ago
Removed unused files
3 Days Ago
Jetpack elevator compiled files Dev Grid compiled files Generator Repair particle
3 Days Ago
redo
3 Days Ago
undo
3 Days Ago
Don't bind ExitStage on controller by default TMP replacements in replay UI Fixed character spacing in bold text
3 Days Ago
Update README.md
3 Days Ago
Update README.md
3 Days Ago
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