225,853 Commits over 3,714 Days - 2.53cph!

2 Years Ago
Players can collect coins
2 Years Ago
Better player hud
2 Years Ago
New components, style chat window
2 Years Ago
cherrypicking 69214
2 Years Ago
Merge from main
2 Years Ago
East side finalization WIP
2 Years Ago
tweak modular vehicle texture
2 Years Ago
Powerline prefab topology updates (now add building topology around them, instead of old powerline topology)
2 Years Ago
Scrap transport heli stats
2 Years Ago
RustNative update
2 Years Ago
Fix up Achievements
2 Years Ago
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2 Years Ago
Adjust starting time of day and sunlight
2 Years Ago
Update sbox-voxels submodule
2 Years Ago
Adjust time of day speed
2 Years Ago
New Outfit - Tanktop A nice low-cut Tanktop for summer! All intergrated with LODs.
2 Years Ago
Increase radius of colored torches and add white torch Place white torch with E (test) Update sbox-voxels submodule Update voxels shader to support GlobalBrightness and GlobalOpacity. Change sunlight brightness of faces depending on normal
2 Years Ago
Added DayCycleController and DayCycleGradient to control time of day in a voxel world Update GlobalBrightness in voxel shader based on day cycle brightness Add VoxelWorld.DayCycle accessor and setup day cycle controller with sensible defaults
2 Years Ago
merge from main
2 Years Ago
merge from Landmine
2 Years Ago
Better ring rail / ring road corner postprocessing / smoothing
2 Years Ago
Keep rail straight at rail / road intersections
2 Years Ago
Added rail / railside topologies
2 Years Ago
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2 Years Ago
Updated fish stats Finished implementing submarine stat
2 Years Ago
CreateVrMove avoid crash from out of bounds when controllers not plugged in
2 Years Ago
Added per fish type catch stats and achievement unlock
2 Years Ago
Rebuild all UI shaders
2 Years Ago
Fix warning in cssbox too
2 Years Ago
Fix implicit truncation warning in UI shaders
2 Years Ago
Get rid of glsl_compat, don't need it
2 Years Ago
Get rid of opengl compiler
2 Years Ago
Shredder merge fixes
2 Years Ago
Merge from main
2 Years Ago
Closing the inventory will now highlight the currently equipped item on the belt bar if another item was selected while the inventory was open
2 Years Ago
Remove all VR_CORE defines
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
OST scene backups
2 Years Ago
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2 Years Ago
Use alpha instead of hiding the models
2 Years Ago
Better ResetState implementation for instruments, should stop the parenting errors when instruments are returned to the pool
2 Years Ago
Remove damage and health native entity components
2 Years Ago
Adjusted movement more
2 Years Ago
Remove multiplayer_animstate
2 Years Ago
Adjusted movement control
2 Years Ago
Remove camera_graph
2 Years Ago
Remove bugreporter
2 Years Ago
Delete lbfgs.h
2 Years Ago
Remove all perl scripts