130,414 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Frankenstein Table table and craft disable
                
                
                
                
             
         
        
            
            
            
                
                Halloween.cs npc and event disable
                
                
                
                
             
         
        
            
            
            
                
                Disable Halloween event (event file)
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed NPC clothing getting transferred to corpse backpack
                
                
                
                
             
         
        
            
            
            
                
                Subtract 
75695 (again, thanks plastic)
                
                
                
                
             
         
        
            
            
            
                
                Subtract 
75695 with no merge tracking (npc clothing fix)
                
                
                
                
             
         
        
        
            
            
            
                
                full manifest rebuild - build times
                
                
                
                
             
         
        
        
        
            
            
            
                
                subtracting npc_ragdoll_clothing_fix - Fixes NPC attire dropping in loot bag
                
                
                
                
             
         
        
        
        
            
            
            
                
                Iterated on candle flame FX
                
                
                
                
             
         
        
            
            
            
                
                Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
                
                
                
                
             
         
        
            
            
            
                
                Fixed shadow proxies on pipe_c
                
                
                
                
             
         
        
            
            
            
                
                Concrete rebar damage textures
                
                
                
                
             
         
        
            
            
            
                
                Concrete rebar damage decals
                
                
                
                
             
         
        
            
            
            
                
                fixed some holes in ferry terminal interior and exterior meshes
                
                
                
                
             
         
        
            
            
            
                
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                fixed some holes in ferry terminal interior meshes
                
                
                
                
             
         
        
            
            
            
                
                Disable the 'Optimized Loading' Full option (causes unpredictable crashes - it could work for weeks and then start crashing all the time for some reason)
Note that this crash is caused by skipping asset warmup (which the Full option automatically does)
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Fixed issues on the warehouse. ready to start working on the LODs :)
                
                
                
                
             
         
        
        
            
            
            
                
                ferry terminal interior LODs/Colliders and prefab
                
                
                
                
             
         
        
            
            
            
                
                Reduce scarecrow Fast movement speed
                
                
                
                
             
         
        
        
            
            
            
                
                Various rotation fixes, still has issues
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed XOR switches passing through power without subtracting consumption
                
                
                
                
             
         
        
            
            
            
                
                "Waiting for other players" info on both UIs
                
                
                
                
             
         
        
            
            
            
                
                Fix splitter so it updates when child is destroyed (last commit didn't catch all cases)
                
                
                
                
             
         
        
            
            
            
                
                Handle player with non-zero scrap but less than the minimum bet
                
                
                
                
             
         
        
            
            
            
                
                Fixed double EndCycle call
                
                
                
                
             
         
        
            
            
            
                
                Dealer don't bother playing if all players have Blackjack and the dealer doesn't
                
                
                
                
             
         
        
            
            
            
                
                Fixed state sync bugs, issues when the player left mid-game
                
                
                
                
             
         
        
            
            
            
                
                Fixed particle systems getting turned on incorrectly due to overload changes
                
                
                
                
             
         
        
            
            
            
                
                Assign the camera to the world space canvases
                
                
                
                
             
         
        
            
            
            
                
                Fixed event audio slider in options not properly applying convar
                
                
                
                
             
         
        
            
            
            
                
                Screen displays info about needing to add funds
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing storage on snow machine
                
                
                
                
             
         
        
        
            
            
            
                
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                Fix RendererLOD switching to rendering shadows only if it's disabled by a HLOD component while still in rendering range