224,356 Commits over 3,684 Days - 2.54cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
mine temp model motion sensor temp model claymore mines temp model Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Basic grid shader with varying origin, only works on up normal currently. https://files.facepunch.com/matt/1b1811b1/sbox_akgTj9dI8e.jpg
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Added hv_outpost_volume Hammer trigger Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Feedback when trying to play a locked stage
3 Years Ago
Tweaked muzzleflash on destroyer
3 Years Ago
Teammates can't destroy your deployables but you can damage them
3 Years Ago
Fixed sounds, hitmarker and floating damage
3 Years Ago
Light turrets won't attack stealthed players
3 Years Ago
Added WorldDeployableHud and can now pickup deployables Merge branch 'main' of sbox-hover
3 Years Ago
Improved Destroyer muzzleflash Improved destroyer explosion particle
3 Years Ago
ModelDoc: Change physics shape box and sphere default size to 10 to keep consistent with the mesh primitives
3 Years Ago
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3 Years Ago
Disable light rendering if entity shouldn't draw
3 Years Ago
Fixed bullet sound being 2D for real this time probably and check IsValid in async method
3 Years Ago
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▆▌▉'▇ ▇▇▄▉▋▌ ▌▅▌▇▌▊▌ ▌▄▉▊▉▄▊▌▋▌ ▊▍▅▊▍▊ ▊█▌▅ ▍▇▍▋'▋▍ ▊▍▍▇▇▉▆▄ ▍▌▄'▍ ▋▋▌▉▉█ █▊▊▆ ▍▉▅▌▄▉▌▉ ▅▋▍▊█▊ ▍█▉▄ ▊▅▊▄'▊▋ ▋▄▆█▋▉▇▅
3 Years Ago
delete unused movehelper.cpp Safer string allocation Don't upload model png's Allocate small strings and lookup and reuse
3 Years Ago
Add Stealth Camo cloak effect
3 Years Ago
Cloaked particle
3 Years Ago
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3 Years Ago
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3 Years Ago
Added Station and Generator icons at range
3 Years Ago
[ResourceType()] attribute works with custom asset types
3 Years Ago
Remove include guards for pixelinput and vertexinput
3 Years Ago
Tweaked sounds
3 Years Ago
Enabled candyvision
3 Years Ago
Decreased barage explosion radius
3 Years Ago
Added explosion.far sound event. Mortar shells from a Destroyer will play a landing sound when they're about to hit the ground. New sound effects for Destroyer fire. Fixed bug in Station hud where ammo refill bar was the wrong color. Merge branch 'main' of sbox-hover
3 Years Ago
Fix nav_edit 1 crash Closes #1089
3 Years Ago
Initial commit. Simple game base with free client authorative movement Simple tool api and toolbar from [Library] marked tools Add configurable grid size Simple cube extrude tool, creating networked primitives Selection tool, just show an outline for now and press F to delete primitives LICENSE
3 Years Ago
Fix global cubemaps being blended while still in bounds of env_cubemap
3 Years Ago
Improved speed line particle
3 Years Ago
Improved Destroyer to bounce if it hits anything in the first 0.4 seconds
3 Years Ago
Fix screenspace particles being downscaled, fix possible division by zero
3 Years Ago
Fix lighting on custom shaders
3 Years Ago
Update explosion Merge branch 'main' of sbox-hover Destroyer velocity inheritance from 50 -> 20% and tweak cluster Merge branch 'main' of sbox-hover
3 Years Ago
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